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Server sends PlayerMaxSpeed after a respawn.

http://forum.mc-server.org/showthread.php?tid=434&pid=8912#pid8912

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1671 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2013-07-08 18:30:27 +00:00
parent 97dc5a5365
commit 94a92a219b
2 changed files with 13 additions and 1 deletions

View File

@@ -38,6 +38,7 @@ protected:
virtual void SendGameMode (eGameMode a_GameMode) override;
virtual void SendHealth (void) override;
virtual void SendPlayerMaxSpeed(void) override;
virtual void SendRespawn (void) override;
virtual void SendWindowOpen (char a_WindowID, char a_WindowType, const AString & a_WindowTitle, char a_NumSlots) override;
virtual int ParseEntityAction (void) override;