Server sends PlayerMaxSpeed after a respawn.
http://forum.mc-server.org/showthread.php?tid=434&pid=8912#pid8912 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1671 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -38,6 +38,7 @@ protected:
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virtual void SendGameMode (eGameMode a_GameMode) override;
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virtual void SendHealth (void) override;
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virtual void SendPlayerMaxSpeed(void) override;
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virtual void SendRespawn (void) override;
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virtual void SendWindowOpen (char a_WindowID, char a_WindowType, const AString & a_WindowTitle, char a_NumSlots) override;
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virtual int ParseEntityAction (void) override;
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