Style: Normalized to no spaces before closing parenthesis.
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@@ -120,7 +120,7 @@ public:
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virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) = 0;
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virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) = 0;
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virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) = 0;
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virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) = 0;
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virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) = 0;
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virtual void SendWeather (eWeather a_Weather) = 0;
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virtual void SendWholeInventory (const cWindow & a_Window) = 0;
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virtual void SendWindowClose (const cWindow & a_Window) = 0;
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