1
0

Style: Normalized to no spaces before closing parenthesis.

This commit is contained in:
madmaxoft
2014-07-21 15:19:48 +02:00
parent 6be79575fd
commit 93d29555e5
94 changed files with 541 additions and 535 deletions

View File

@@ -140,7 +140,7 @@ cPlayer::~cPlayer(void)
SaveToDisk();
m_World->RemovePlayer( this );
m_World->RemovePlayer( this);
m_ClientHandle = NULL;
@@ -173,11 +173,11 @@ void cPlayer::SpawnOn(cClientHandle & a_Client)
}
a_Client.SendPlayerSpawn(*this);
a_Client.SendEntityHeadLook(*this);
a_Client.SendEntityEquipment(*this, 0, m_Inventory.GetEquippedItem() );
a_Client.SendEntityEquipment(*this, 1, m_Inventory.GetEquippedBoots() );
a_Client.SendEntityEquipment(*this, 2, m_Inventory.GetEquippedLeggings() );
a_Client.SendEntityEquipment(*this, 3, m_Inventory.GetEquippedChestplate() );
a_Client.SendEntityEquipment(*this, 4, m_Inventory.GetEquippedHelmet() );
a_Client.SendEntityEquipment(*this, 0, m_Inventory.GetEquippedItem());
a_Client.SendEntityEquipment(*this, 1, m_Inventory.GetEquippedBoots());
a_Client.SendEntityEquipment(*this, 2, m_Inventory.GetEquippedLeggings());
a_Client.SendEntityEquipment(*this, 3, m_Inventory.GetEquippedChestplate());
a_Client.SendEntityEquipment(*this, 4, m_Inventory.GetEquippedHelmet());
}
@@ -298,7 +298,7 @@ short cPlayer::CalcLevelFromXp(short a_XpTotal)
}
// level 16 to 30
return (short) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal )))) / 3;
return (short) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal)))) / 3;
}
@@ -316,11 +316,11 @@ short cPlayer::XpForLevel(short a_Level)
// level 30+
if (a_Level >= 31)
{
return (short) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220 );
return (short) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220);
}
// level 16 to 30
return (short) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360 );
return (short) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360);
}
@@ -1007,7 +1007,7 @@ double cPlayer::GetEyeHeight(void) const
Vector3d cPlayer::GetEyePosition(void) const
{
return Vector3d( GetPosX(), m_Stance, GetPosZ() );
return Vector3d( GetPosX(), m_Stance, GetPosZ());
}
@@ -1169,7 +1169,7 @@ void cPlayer::SetGameMode(eGameMode a_GameMode)
void cPlayer::LoginSetGameMode( eGameMode a_GameMode )
void cPlayer::LoginSetGameMode( eGameMode a_GameMode)
{
m_GameMode = a_GameMode;
}
@@ -1305,7 +1305,7 @@ void cPlayer::DoSetSpeed(double a_SpeedX, double a_SpeedY, double a_SpeedZ)
void cPlayer::MoveTo( const Vector3d & a_NewPos )
void cPlayer::MoveTo( const Vector3d & a_NewPos)
{
if ((a_NewPos.y < -990) && (GetPosY() > -100))
{
@@ -1328,7 +1328,7 @@ void cPlayer::MoveTo( const Vector3d & a_NewPos )
Vector3d DeltaPos = a_NewPos - GetPosition();
UpdateMovementStats(DeltaPos);
SetPosition( a_NewPos );
SetPosition( a_NewPos);
SetStance(a_NewPos.y + 1.62);
}
@@ -1354,11 +1354,11 @@ void cPlayer::SetVisible(bool a_bVisible)
void cPlayer::AddToGroup( const AString & a_GroupName )
void cPlayer::AddToGroup( const AString & a_GroupName)
{
cGroup* Group = cRoot::Get()->GetGroupManager()->GetGroup( a_GroupName );
m_Groups.push_back( Group );
LOGD("Added %s to group %s", GetName().c_str(), a_GroupName.c_str() );
cGroup* Group = cRoot::Get()->GetGroupManager()->GetGroup( a_GroupName);
m_Groups.push_back( Group);
LOGD("Added %s to group %s", GetName().c_str(), a_GroupName.c_str());
ResolveGroups();
ResolvePermissions();
}
@@ -1367,28 +1367,28 @@ void cPlayer::AddToGroup( const AString & a_GroupName )
void cPlayer::RemoveFromGroup( const AString & a_GroupName )
void cPlayer::RemoveFromGroup( const AString & a_GroupName)
{
bool bRemoved = false;
for (GroupList::iterator itr = m_Groups.begin(); itr != m_Groups.end(); ++itr )
for (GroupList::iterator itr = m_Groups.begin(); itr != m_Groups.end(); ++itr)
{
if ((*itr)->GetName().compare(a_GroupName ) == 0 )
if ((*itr)->GetName().compare(a_GroupName) == 0)
{
m_Groups.erase( itr );
m_Groups.erase( itr);
bRemoved = true;
break;
}
}
if (bRemoved )
if (bRemoved)
{
LOGD("Removed %s from group %s", GetName().c_str(), a_GroupName.c_str() );
LOGD("Removed %s from group %s", GetName().c_str(), a_GroupName.c_str());
ResolveGroups();
ResolvePermissions();
}
else
{
LOGWARN("Tried to remove %s from group %s but was not in that group", GetName().c_str(), a_GroupName.c_str() );
LOGWARN("Tried to remove %s from group %s but was not in that group", GetName().c_str(), a_GroupName.c_str());
}
}
@@ -1404,30 +1404,30 @@ bool cPlayer::HasPermission(const AString & a_Permission)
return true;
}
AStringVector Split = StringSplit( a_Permission, "." );
AStringVector Split = StringSplit( a_Permission, ".");
PermissionMap Possibilities = m_ResolvedPermissions;
// Now search the namespaces
while (Possibilities.begin() != Possibilities.end() )
while (Possibilities.begin() != Possibilities.end())
{
PermissionMap::iterator itr = Possibilities.begin();
if (itr->second )
if (itr->second)
{
AStringVector OtherSplit = StringSplit( itr->first, "." );
if (OtherSplit.size() <= Split.size() )
AStringVector OtherSplit = StringSplit( itr->first, ".");
if (OtherSplit.size() <= Split.size())
{
unsigned int i;
for (i = 0; i < OtherSplit.size(); ++i )
for (i = 0; i < OtherSplit.size(); ++i)
{
if (OtherSplit[i].compare( Split[i] ) != 0 )
if (OtherSplit[i].compare( Split[i]) != 0)
{
if (OtherSplit[i].compare("*") == 0 ) return true; // WildCard man!! WildCard!
if (OtherSplit[i].compare("*") == 0) return true; // WildCard man!! WildCard!
break;
}
}
if (i == Split.size() ) return true;
if (i == Split.size()) return true;
}
}
Possibilities.erase( itr );
Possibilities.erase( itr);
}
// Nothing that matched :(
@@ -1438,11 +1438,11 @@ bool cPlayer::HasPermission(const AString & a_Permission)
bool cPlayer::IsInGroup( const AString & a_Group )
bool cPlayer::IsInGroup( const AString & a_Group)
{
for (GroupList::iterator itr = m_ResolvedGroups.begin(); itr != m_ResolvedGroups.end(); ++itr )
for (GroupList::iterator itr = m_ResolvedGroups.begin(); itr != m_ResolvedGroups.end(); ++itr)
{
if (a_Group.compare( (*itr)->GetName().c_str() ) == 0 )
if (a_Group.compare( (*itr)->GetName().c_str()) == 0)
return true;
}
return false;
@@ -1457,15 +1457,15 @@ void cPlayer::ResolvePermissions()
m_ResolvedPermissions.clear(); // Start with an empty map
// Copy all player specific permissions into the resolved permissions map
for (PermissionMap::iterator itr = m_Permissions.begin(); itr != m_Permissions.end(); ++itr )
for (PermissionMap::iterator itr = m_Permissions.begin(); itr != m_Permissions.end(); ++itr)
{
m_ResolvedPermissions[ itr->first ] = itr->second;
}
for (GroupList::iterator GroupItr = m_ResolvedGroups.begin(); GroupItr != m_ResolvedGroups.end(); ++GroupItr )
for (GroupList::iterator GroupItr = m_ResolvedGroups.begin(); GroupItr != m_ResolvedGroups.end(); ++GroupItr)
{
const cGroup::PermissionMap & Permissions = (*GroupItr)->GetPermissions();
for (cGroup::PermissionMap::const_iterator itr = Permissions.begin(); itr != Permissions.end(); ++itr )
for (cGroup::PermissionMap::const_iterator itr = Permissions.begin(); itr != Permissions.end(); ++itr)
{
m_ResolvedPermissions[ itr->first ] = itr->second;
}
@@ -1484,14 +1484,14 @@ void cPlayer::ResolveGroups()
// Get a complete resolved list of all groups the player is in
std::map< cGroup*, bool > AllGroups; // Use a map, because it's faster than iterating through a list to find duplicates
GroupList ToIterate;
for (GroupList::iterator GroupItr = m_Groups.begin(); GroupItr != m_Groups.end(); ++GroupItr )
for (GroupList::iterator GroupItr = m_Groups.begin(); GroupItr != m_Groups.end(); ++GroupItr)
{
ToIterate.push_back( *GroupItr );
ToIterate.push_back( *GroupItr);
}
while (ToIterate.begin() != ToIterate.end() )
while (ToIterate.begin() != ToIterate.end())
{
cGroup* CurrentGroup = *ToIterate.begin();
if (AllGroups.find( CurrentGroup ) != AllGroups.end() )
if (AllGroups.find( CurrentGroup) != AllGroups.end())
{
LOGWARNING("ERROR: Player \"%s\" is in the group multiple times (\"%s\"). Please fix your settings in users.ini!",
GetName().c_str(), CurrentGroup->GetName().c_str()
@@ -1500,19 +1500,19 @@ void cPlayer::ResolveGroups()
else
{
AllGroups[ CurrentGroup ] = true;
m_ResolvedGroups.push_back( CurrentGroup ); // Add group to resolved list
m_ResolvedGroups.push_back( CurrentGroup); // Add group to resolved list
const cGroup::GroupList & Inherits = CurrentGroup->GetInherits();
for (cGroup::GroupList::const_iterator itr = Inherits.begin(); itr != Inherits.end(); ++itr )
for (cGroup::GroupList::const_iterator itr = Inherits.begin(); itr != Inherits.end(); ++itr)
{
if (AllGroups.find( *itr ) != AllGroups.end() )
if (AllGroups.find( *itr) != AllGroups.end())
{
LOGERROR("ERROR: Player %s is in the same group multiple times due to inheritance (%s). FIX IT!", GetName().c_str(), (*itr)->GetName().c_str() );
LOGERROR("ERROR: Player %s is in the same group multiple times due to inheritance (%s). FIX IT!", GetName().c_str(), (*itr)->GetName().c_str());
continue;
}
ToIterate.push_back( *itr );
ToIterate.push_back( *itr);
}
}
ToIterate.erase( ToIterate.begin() );
ToIterate.erase( ToIterate.begin());
}
}
@@ -1522,12 +1522,12 @@ void cPlayer::ResolveGroups()
AString cPlayer::GetColor(void) const
{
if (m_Color != '-' )
if (m_Color != '-')
{
return cChatColor::Delimiter + m_Color;
}
if (m_Groups.size() < 1 )
if (m_Groups.size() < 1)
{
return cChatColor::White;
}
@@ -1914,11 +1914,11 @@ cPlayer::StringList cPlayer::GetResolvedPermissions()
StringList Permissions;
const PermissionMap& ResolvedPermissions = m_ResolvedPermissions;
for (PermissionMap::const_iterator itr = ResolvedPermissions.begin(); itr != ResolvedPermissions.end(); ++itr )
for (PermissionMap::const_iterator itr = ResolvedPermissions.begin(); itr != ResolvedPermissions.end(); ++itr)
{
if (itr->second)
{
Permissions.push_back( itr->first );
Permissions.push_back( itr->first);
}
}