Style: Normalized to no spaces before closing parenthesis.
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@@ -27,8 +27,8 @@ void cBlockBedHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInt
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{
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NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
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Vector3i ThisPos( a_BlockX, a_BlockY, a_BlockZ );
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Vector3i Direction = MetaDataToDirection( OldMeta & 0x7 );
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Vector3i ThisPos( a_BlockX, a_BlockY, a_BlockZ);
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Vector3i Direction = MetaDataToDirection( OldMeta & 0x7);
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if (OldMeta & 0x8)
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{
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// Was pillow
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