@@ -776,9 +776,9 @@ void cPlayer::SetCustomName(const AString & a_CustomName)
|
||||
|
||||
|
||||
|
||||
void cPlayer::SetBedPos(const Vector3i & a_Pos)
|
||||
void cPlayer::SetBedPos(const Vector3i a_Position)
|
||||
{
|
||||
m_LastBedPos = a_Pos;
|
||||
m_LastBedPos = a_Position;
|
||||
m_SpawnWorldName = m_World->GetName();
|
||||
}
|
||||
|
||||
@@ -786,11 +786,10 @@ void cPlayer::SetBedPos(const Vector3i & a_Pos)
|
||||
|
||||
|
||||
|
||||
void cPlayer::SetBedPos(const Vector3i & a_Pos, cWorld * a_World)
|
||||
void cPlayer::SetBedPos(const Vector3i a_Position, const cWorld & a_World)
|
||||
{
|
||||
m_LastBedPos = a_Pos;
|
||||
ASSERT(a_World != nullptr);
|
||||
m_SpawnWorldName = a_World->GetName();
|
||||
m_LastBedPos = a_Position;
|
||||
m_SpawnWorldName = a_World.GetName();
|
||||
}
|
||||
|
||||
|
||||
@@ -1752,7 +1751,7 @@ void cPlayer::LoadFromDisk()
|
||||
|
||||
const Vector3i WorldSpawn(static_cast<int>(m_World->GetSpawnX()), static_cast<int>(m_World->GetSpawnY()), static_cast<int>(m_World->GetSpawnZ()));
|
||||
SetPosition(WorldSpawn);
|
||||
SetBedPos(WorldSpawn, m_World);
|
||||
SetBedPos(WorldSpawn, *m_World);
|
||||
|
||||
m_Inventory.Clear();
|
||||
m_EnchantmentSeed = GetRandomProvider().RandInt<unsigned int>(); // Use a random number to seed the enchantment generator
|
||||
|
||||
Reference in New Issue
Block a user