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Attempt to bring sanity to newlines across systems.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
cedeel@gmail.com
2012-06-14 13:06:06 +00:00
parent 0b29b3b3cf
commit 92c59963f8
390 changed files with 86875 additions and 86875 deletions

View File

@@ -1,30 +1,30 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "cPacket_DestroyEntity.h"
#include "../cEntity.h"
cPacket_DestroyEntity::cPacket_DestroyEntity(cEntity* a_Entity)
{
m_PacketID = E_DESTROY_ENT;
m_UniqueID = a_Entity->GetUniqueID();
}
void cPacket_DestroyEntity::Serialize(AString & a_Data) const
{
AppendByte (a_Data, m_PacketID);
AppendInteger(a_Data, m_UniqueID);
}
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "cPacket_DestroyEntity.h"
#include "../cEntity.h"
cPacket_DestroyEntity::cPacket_DestroyEntity(cEntity* a_Entity)
{
m_PacketID = E_DESTROY_ENT;
m_UniqueID = a_Entity->GetUniqueID();
}
void cPacket_DestroyEntity::Serialize(AString & a_Data) const
{
AppendByte (a_Data, m_PacketID);
AppendInteger(a_Data, m_UniqueID);
}