1
0

Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)

http://forum.mc-server.org/showthread.php?tid=625

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1087 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-12-21 11:04:08 +00:00
parent 231d6aed35
commit 912a1e7adc
62 changed files with 2532 additions and 1140 deletions

View File

@@ -7,7 +7,7 @@
cPig::cPig()
cPig::cPig(void)
{
m_MobType = 90;
GetMonsterConfig("Pig");
@@ -17,33 +17,18 @@ cPig::cPig()
cPig::~cPig()
bool cPig::IsA(const char * a_EntityType)
{
return ((strcmp(a_EntityType, "cPig") == 0) || super::IsA(a_EntityType));
}
bool cPig::IsA( const char* a_EntityType )
void cPig::GetDrops(cItems & a_Drops, cPawn * a_Killer)
{
if( strcmp( a_EntityType, "cPig" ) == 0 ) return true;
return cMonster::IsA( a_EntityType );
}
void cPig::KilledBy( cEntity* a_Killer )
{
cItems Drops;
AddRandomDropItem(Drops, 0, 2, E_ITEM_RAW_MEAT);
m_World->SpawnItemPickups(Drops, m_Pos.x, m_Pos.y, m_Pos.z);
// TODO: Check for burning state
cMonster::KilledBy( a_Killer );
AddRandomDropItem(a_Drops, 1, 3, (GetMetaData() == BURNING) ? E_ITEM_COOKED_PORKCHOP : E_ITEM_RAW_MEAT);
}