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Removed unused constants.

DeadlockDetect reads the value from the ini file, and world lighting has a separate queue now.
This commit is contained in:
madmaxoft
2014-03-25 23:35:50 +01:00
parent 37778e5f82
commit 9032ff96c7
2 changed files with 1 additions and 7 deletions

View File

@@ -60,9 +60,6 @@
/// Up to this many m_SpreadQueue elements are handled each world tick
const int MAX_LIGHTING_SPREAD_PER_TICK = 10;
const int TIME_SUNSET = 12000;
const int TIME_NIGHT_START = 13187;
const int TIME_NIGHT_END = 22812;