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cNetwork: Renamed callback to OnConnected()

This commit is contained in:
Mattes D
2015-01-22 22:49:37 +01:00
parent dbf7f13bd4
commit 9014bdfa32
3 changed files with 7 additions and 4 deletions

View File

@@ -16,6 +16,10 @@
// fwd:
class cTCPLink;
typedef SharedPtr<cTCPLink> cTCPLinkPtr;
typedef std::vector<cTCPLinkPtr> cTCPLinkPtrs;
class cServerHandle;
typedef SharedPtr<cServerHandle> cServerHandlePtr;
typedef std::vector<cServerHandlePtr> cServerHandlePtrs;
@@ -118,7 +122,6 @@ public:
/** Returns true if the server has been started correctly and is currently listening for incoming connections. */
virtual bool IsListening(void) const = 0;
};
typedef SharedPtr<cServerHandle> cServerHandlePtr;
@@ -136,7 +139,7 @@ public:
/** Called when the Connect call succeeds.
Provides the newly created link that can be used for communication. */
virtual void OnSuccess(cTCPLink & a_Link) = 0;
virtual void OnConnected(cTCPLink & a_Link) = 0;
/** Called when the Connect call fails. */
virtual void OnError(int a_ErrorCode, const AString & a_ErrorMsg) = 0;