1
0

Merge pull request #1296 from mc-server/LuaAPI

Added SetDoDaylightCycle() and IsDaylightCycleEnabled() to cWorld.
This commit is contained in:
Franz Reiter
2014-08-12 16:05:33 +02:00
13 changed files with 68 additions and 35 deletions

View File

@@ -1289,9 +1289,14 @@ void cProtocol172::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
void cProtocol172::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
void cProtocol172::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle)
{
ASSERT(m_State == 3); // In game mode?
if (!a_DoDaylightCycle)
{
// When writing a "-" before the number the client ignores it but it will stop the client-side time expiration.
a_TimeOfDay = std::min(-a_TimeOfDay, -1LL);
}
cPacketizer Pkt(*this, 0x03);
Pkt.WriteInt64(a_WorldAge);