cWorld::SendBlockTo take player by ref
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@@ -2385,7 +2385,7 @@ bool cWorld::DigBlock(int a_X, int a_Y, int a_Z)
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void cWorld::SendBlockTo(int a_X, int a_Y, int a_Z, cPlayer * a_Player)
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void cWorld::SendBlockTo(int a_X, int a_Y, int a_Z, cPlayer & a_Player)
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{
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m_ChunkMap->SendBlockTo(a_X, a_Y, a_Z, a_Player);
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}
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