Externalized cPrefabPiecePool self-test.
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@@ -427,6 +427,7 @@ void cBlockHandler::NeighborChanged(cChunkInterface & a_ChunkInterface, int a_Bl
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void cBlockHandler::ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta)
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{
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// Setting the meta to a_BlockMeta keeps most textures. The few other blocks have to override this.
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