Renamed GetSettedViewDistance() to GetRequestedViewDistance()
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@@ -223,8 +223,8 @@ public:
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/** Returns the view distance that the player currently have. */
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int GetViewDistance(void) const { return m_UsedViewDistance; }
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/** Returns the view distance that the player set, not the used view distance. */
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int GetSettedViewDistance(void) const { return m_SetViewDistance; }
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/** Returns the view distance that the player request, not the used view distance. */
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int GetRequestedViewDistance(void) const { return m_SetViewDistance; }
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void SetLocale(AString & a_Locale) { m_Locale = a_Locale; }
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AString GetLocale(void) const { return m_Locale; }
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