Implement backend for /title command
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@@ -73,6 +73,7 @@ public:
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virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) override;
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virtual void SendGameMode (eGameMode a_GameMode) override;
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virtual void SendHealth (void) override;
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virtual void SendHideTitle (void) override;
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virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
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virtual void SendKeepAlive (int a_PingID) override;
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virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
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@@ -96,12 +97,17 @@ public:
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virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
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virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
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virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
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virtual void SendResetTitle (void) override;
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virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) override;
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virtual void SendExperience (void) override;
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virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
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virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
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virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override;
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virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override;
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virtual void SendSetSubTitle (const cCompositeChat & a_SubTitle) override;
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virtual void SendSetRawSubTitle (const AString & a_SubTitle) override;
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virtual void SendSetTitle (const cCompositeChat & a_Title) override;
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virtual void SendSetRawTitle (const AString & a_Title) override;
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virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override;
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virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
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virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
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@@ -112,6 +118,7 @@ public:
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virtual void SendTabCompletionResults (const AStringVector & a_Results) override;
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virtual void SendTeleportEntity (const cEntity & a_Entity) override;
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virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
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virtual void SendTitleTimes (int a_FadeInTicks, int a_DisplayTicks, int a_FadeOutTicks) override;
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virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override;
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virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
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virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override;
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