1
0

Add player statistics to API (#5193)

* Fixed issue #5166

Co-authored-by: 12xx12 <44411062+12xx12@users.noreply.github.com>
Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
This commit is contained in:
nshah25
2021-05-03 16:07:09 -04:00
committed by GitHub
parent 626f8b2350
commit 8be1dd54bb
56 changed files with 1408 additions and 1002 deletions

View File

@@ -15,123 +15,123 @@ unsigned NamespaceSerializer::DataVersion()
std::string_view NamespaceSerializer::From(const Statistic a_ID)
std::string_view NamespaceSerializer::From(const CustomStatistic a_ID)
{
switch (a_ID)
{
case Statistic::AnimalsBred: return "animals_bred";
case Statistic::AviateOneCm: return "aviate_one_cm";
case Statistic::BellRing: return "bell_ring";
case Statistic::BoatOneCm: return "boat_one_cm";
case Statistic::CleanArmor: return "clean_armor";
case Statistic::CleanBanner: return "clean_banner";
case Statistic::CleanShulkerBox: return "clean_shulker_box";
case Statistic::ClimbOneCm: return "climb_one_cm";
case Statistic::CrouchOneCm: return "crouch_one_cm";
case Statistic::DamageAbsorbed: return "damage_absorbed";
case Statistic::DamageBlockedByShield: return "damage_blocked_by_shield";
case Statistic::DamageDealt: return "damage_dealt";
case Statistic::DamageDealtAbsorbed: return "damage_dealt_absorbed";
case Statistic::DamageDealtResisted: return "damage_dealt_resisted";
case Statistic::DamageResisted: return "damage_resisted";
case Statistic::DamageTaken: return "damage_taken";
case Statistic::Deaths: return "deaths";
case Statistic::Drop: return "drop";
case Statistic::EatCakeSlice: return "eat_cake_slice";
case Statistic::EnchantItem: return "enchant_item";
case Statistic::FallOneCm: return "fall_one_cm";
case Statistic::FillCauldron: return "fill_cauldron";
case Statistic::FishCaught: return "fish_caught";
case Statistic::FlyOneCm: return "fly_one_cm";
case Statistic::HorseOneCm: return "horse_one_cm";
case Statistic::InspectDispenser: return "inspect_dispenser";
case Statistic::InspectDropper: return "inspect_dropper";
case Statistic::InspectHopper: return "inspect_hopper";
case Statistic::InteractWithAnvil: return "interact_with_anvil";
case Statistic::InteractWithBeacon: return "interact_with_beacon";
case Statistic::InteractWithBlastFurnace: return "interact_with_blast_furnace";
case Statistic::InteractWithBrewingstand: return "interact_with_brewingstand";
case Statistic::InteractWithCampfire: return "interact_with_campfire";
case Statistic::InteractWithCartographyTable: return "interact_with_cartography_table";
case Statistic::InteractWithCraftingTable: return "interact_with_crafting_table";
case Statistic::InteractWithFurnace: return "interact_with_furnace";
case Statistic::InteractWithGrindstone: return "interact_with_grindstone";
case Statistic::InteractWithLectern: return "interact_with_lectern";
case Statistic::InteractWithLoom: return "interact_with_loom";
case Statistic::InteractWithSmithingTable: return "interact_with_smithing_table";
case Statistic::InteractWithSmoker: return "interact_with_smoker";
case Statistic::InteractWithStonecutter: return "interact_with_stonecutter";
case Statistic::Jump: return "jump";
case Statistic::LeaveGame: return "leave_game";
case Statistic::MinecartOneCm: return "minecart_one_cm";
case Statistic::MobKills: return "mob_kills";
case Statistic::OpenBarrel: return "open_barrel";
case Statistic::OpenChest: return "open_chest";
case Statistic::OpenEnderchest: return "open_enderchest";
case Statistic::OpenShulkerBox: return "open_shulker_box";
case Statistic::PigOneCm: return "pig_one_cm";
case Statistic::PlayNoteblock: return "play_noteblock";
case Statistic::PlayOneMinute: return "play_one_minute";
case Statistic::PlayRecord: return "play_record";
case Statistic::PlayerKills: return "player_kills";
case Statistic::PotFlower: return "pot_flower";
case Statistic::RaidTrigger: return "raid_trigger";
case Statistic::RaidWin: return "raid_win";
case Statistic::SleepInBed: return "sleep_in_bed";
case Statistic::SneakTime: return "sneak_time";
case Statistic::SprintOneCm: return "sprint_one_cm";
case Statistic::StriderOneCm: return "strider_one_cm";
case Statistic::SwimOneCm: return "swim_one_cm";
case Statistic::TalkedToVillager: return "talked_to_villager";
case Statistic::TargetHit: return "target_hit";
case Statistic::TimeSinceDeath: return "time_since_death";
case Statistic::TimeSinceRest: return "time_since_rest";
case Statistic::TradedWithVillager: return "traded_with_villager";
case Statistic::TriggerTrappedChest: return "trigger_trapped_chest";
case Statistic::TuneNoteblock: return "tune_noteblock";
case Statistic::UseCauldron: return "use_cauldron";
case Statistic::WalkOnWaterOneCm: return "walk_on_water_one_cm";
case Statistic::WalkOneCm: return "walk_one_cm";
case Statistic::WalkUnderWaterOneCm: return "walk_under_water_one_cm";
case CustomStatistic::AnimalsBred: return "animals_bred";
case CustomStatistic::AviateOneCm: return "aviate_one_cm";
case CustomStatistic::BellRing: return "bell_ring";
case CustomStatistic::BoatOneCm: return "boat_one_cm";
case CustomStatistic::CleanArmor: return "clean_armor";
case CustomStatistic::CleanBanner: return "clean_banner";
case CustomStatistic::CleanShulkerBox: return "clean_shulker_box";
case CustomStatistic::ClimbOneCm: return "climb_one_cm";
case CustomStatistic::CrouchOneCm: return "crouch_one_cm";
case CustomStatistic::DamageAbsorbed: return "damage_absorbed";
case CustomStatistic::DamageBlockedByShield: return "damage_blocked_by_shield";
case CustomStatistic::DamageDealt: return "damage_dealt";
case CustomStatistic::DamageDealtAbsorbed: return "damage_dealt_absorbed";
case CustomStatistic::DamageDealtResisted: return "damage_dealt_resisted";
case CustomStatistic::DamageResisted: return "damage_resisted";
case CustomStatistic::DamageTaken: return "damage_taken";
case CustomStatistic::Deaths: return "deaths";
case CustomStatistic::Drop: return "drop";
case CustomStatistic::EatCakeSlice: return "eat_cake_slice";
case CustomStatistic::EnchantItem: return "enchant_item";
case CustomStatistic::FallOneCm: return "fall_one_cm";
case CustomStatistic::FillCauldron: return "fill_cauldron";
case CustomStatistic::FishCaught: return "fish_caught";
case CustomStatistic::FlyOneCm: return "fly_one_cm";
case CustomStatistic::HorseOneCm: return "horse_one_cm";
case CustomStatistic::InspectDispenser: return "inspect_dispenser";
case CustomStatistic::InspectDropper: return "inspect_dropper";
case CustomStatistic::InspectHopper: return "inspect_hopper";
case CustomStatistic::InteractWithAnvil: return "interact_with_anvil";
case CustomStatistic::InteractWithBeacon: return "interact_with_beacon";
case CustomStatistic::InteractWithBlastFurnace: return "interact_with_blast_furnace";
case CustomStatistic::InteractWithBrewingstand: return "interact_with_brewingstand";
case CustomStatistic::InteractWithCampfire: return "interact_with_campfire";
case CustomStatistic::InteractWithCartographyTable: return "interact_with_cartography_table";
case CustomStatistic::InteractWithCraftingTable: return "interact_with_crafting_table";
case CustomStatistic::InteractWithFurnace: return "interact_with_furnace";
case CustomStatistic::InteractWithGrindstone: return "interact_with_grindstone";
case CustomStatistic::InteractWithLectern: return "interact_with_lectern";
case CustomStatistic::InteractWithLoom: return "interact_with_loom";
case CustomStatistic::InteractWithSmithingTable: return "interact_with_smithing_table";
case CustomStatistic::InteractWithSmoker: return "interact_with_smoker";
case CustomStatistic::InteractWithStonecutter: return "interact_with_stonecutter";
case CustomStatistic::Jump: return "jump";
case CustomStatistic::LeaveGame: return "leave_game";
case CustomStatistic::MinecartOneCm: return "minecart_one_cm";
case CustomStatistic::MobKills: return "mob_kills";
case CustomStatistic::OpenBarrel: return "open_barrel";
case CustomStatistic::OpenChest: return "open_chest";
case CustomStatistic::OpenEnderchest: return "open_enderchest";
case CustomStatistic::OpenShulkerBox: return "open_shulker_box";
case CustomStatistic::PigOneCm: return "pig_one_cm";
case CustomStatistic::PlayNoteblock: return "play_noteblock";
case CustomStatistic::PlayOneMinute: return "play_one_minute";
case CustomStatistic::PlayRecord: return "play_record";
case CustomStatistic::PlayerKills: return "player_kills";
case CustomStatistic::PotFlower: return "pot_flower";
case CustomStatistic::RaidTrigger: return "raid_trigger";
case CustomStatistic::RaidWin: return "raid_win";
case CustomStatistic::SleepInBed: return "sleep_in_bed";
case CustomStatistic::SneakTime: return "sneak_time";
case CustomStatistic::SprintOneCm: return "sprint_one_cm";
case CustomStatistic::StriderOneCm: return "strider_one_cm";
case CustomStatistic::SwimOneCm: return "swim_one_cm";
case CustomStatistic::TalkedToVillager: return "talked_to_villager";
case CustomStatistic::TargetHit: return "target_hit";
case CustomStatistic::TimeSinceDeath: return "time_since_death";
case CustomStatistic::TimeSinceRest: return "time_since_rest";
case CustomStatistic::TradedWithVillager: return "traded_with_villager";
case CustomStatistic::TriggerTrappedChest: return "trigger_trapped_chest";
case CustomStatistic::TuneNoteblock: return "tune_noteblock";
case CustomStatistic::UseCauldron: return "use_cauldron";
case CustomStatistic::WalkOnWaterOneCm: return "walk_on_water_one_cm";
case CustomStatistic::WalkOneCm: return "walk_one_cm";
case CustomStatistic::WalkUnderWaterOneCm: return "walk_under_water_one_cm";
// Old ones just for compatibility
case Statistic::JunkFished: return "junk_fished";
case Statistic::TreasureFished: return "treasure_fished";
case CustomStatistic::JunkFished: return "junk_fished";
case CustomStatistic::TreasureFished: return "treasure_fished";
// The old advancements
case Statistic::AchOpenInventory: return "cuberite:achievement.openInventory";
case Statistic::AchMineWood: return "cuberite:achievement.mineWood";
case Statistic::AchBuildWorkBench: return "cuberite:achievement.buildWorkBench";
case Statistic::AchBuildPickaxe: return "cuberite:achievement.buildPickaxe";
case Statistic::AchBuildFurnace: return "cuberite:achievement.buildFurnace";
case Statistic::AchAcquireIron: return "cuberite:achievement.acquireIron";
case Statistic::AchBuildHoe: return "cuberite:achievement.buildHoe";
case Statistic::AchMakeBread: return "cuberite:achievement.makeBread";
case Statistic::AchBakeCake: return "cuberite:achievement.bakeCake";
case Statistic::AchBuildBetterPickaxe: return "cuberite:achievement.buildBetterPickaxe";
case Statistic::AchCookFish: return "cuberite:achievement.cookFish";
case Statistic::AchOnARail: return "cuberite:achievement.onARail";
case Statistic::AchBuildSword: return "cuberite:achievement.buildSword";
case Statistic::AchKillEnemy: return "cuberite:achievement.killEnemy";
case Statistic::AchKillCow: return "cuberite:achievement.killCow";
case Statistic::AchFlyPig: return "cuberite:achievement.flyPig";
case Statistic::AchSnipeSkeleton: return "cuberite:achievement.snipeSkeleton";
case Statistic::AchDiamonds: return "cuberite:achievement.diamonds";
case Statistic::AchPortal: return "cuberite:achievement.portal";
case Statistic::AchGhast: return "cuberite:achievement.ghast";
case Statistic::AchBlazeRod: return "cuberite:achievement.blazeRod";
case Statistic::AchPotion: return "cuberite:achievement.potion";
case Statistic::AchTheEnd: return "cuberite:achievement.theEnd";
case Statistic::AchTheEnd2: return "cuberite:achievement.theEnd2";
case Statistic::AchEnchantments: return "cuberite:achievement.enchantments";
case Statistic::AchOverkill: return "cuberite:achievement.overkill";
case Statistic::AchBookcase: return "cuberite:achievement.bookcase";
case Statistic::AchExploreAllBiomes: return "cuberite:achievement.exploreAllBiomes";
case Statistic::AchSpawnWither: return "cuberite:achievement.spawnWither";
case Statistic::AchKillWither: return "cuberite:achievement.killWither";
case Statistic::AchFullBeacon: return "cuberite:achievement.fullBeacon";
case Statistic::AchBreedCow: return "cuberite:achievement.breedCow";
case Statistic::AchDiamondsToYou: return "cuberite:achievement.diamondsToYou";
case CustomStatistic::AchOpenInventory: return "cuberite:achievement.openInventory";
case CustomStatistic::AchMineWood: return "cuberite:achievement.mineWood";
case CustomStatistic::AchBuildWorkBench: return "cuberite:achievement.buildWorkBench";
case CustomStatistic::AchBuildPickaxe: return "cuberite:achievement.buildPickaxe";
case CustomStatistic::AchBuildFurnace: return "cuberite:achievement.buildFurnace";
case CustomStatistic::AchAcquireIron: return "cuberite:achievement.acquireIron";
case CustomStatistic::AchBuildHoe: return "cuberite:achievement.buildHoe";
case CustomStatistic::AchMakeBread: return "cuberite:achievement.makeBread";
case CustomStatistic::AchBakeCake: return "cuberite:achievement.bakeCake";
case CustomStatistic::AchBuildBetterPickaxe: return "cuberite:achievement.buildBetterPickaxe";
case CustomStatistic::AchCookFish: return "cuberite:achievement.cookFish";
case CustomStatistic::AchOnARail: return "cuberite:achievement.onARail";
case CustomStatistic::AchBuildSword: return "cuberite:achievement.buildSword";
case CustomStatistic::AchKillEnemy: return "cuberite:achievement.killEnemy";
case CustomStatistic::AchKillCow: return "cuberite:achievement.killCow";
case CustomStatistic::AchFlyPig: return "cuberite:achievement.flyPig";
case CustomStatistic::AchSnipeSkeleton: return "cuberite:achievement.snipeSkeleton";
case CustomStatistic::AchDiamonds: return "cuberite:achievement.diamonds";
case CustomStatistic::AchPortal: return "cuberite:achievement.portal";
case CustomStatistic::AchGhast: return "cuberite:achievement.ghast";
case CustomStatistic::AchBlazeRod: return "cuberite:achievement.blazeRod";
case CustomStatistic::AchPotion: return "cuberite:achievement.potion";
case CustomStatistic::AchTheEnd: return "cuberite:achievement.theEnd";
case CustomStatistic::AchTheEnd2: return "cuberite:achievement.theEnd2";
case CustomStatistic::AchEnchantments: return "cuberite:achievement.enchantments";
case CustomStatistic::AchOverkill: return "cuberite:achievement.overkill";
case CustomStatistic::AchBookcase: return "cuberite:achievement.bookcase";
case CustomStatistic::AchExploreAllBiomes: return "cuberite:achievement.exploreAllBiomes";
case CustomStatistic::AchSpawnWither: return "cuberite:achievement.spawnWither";
case CustomStatistic::AchKillWither: return "cuberite:achievement.killWither";
case CustomStatistic::AchFullBeacon: return "cuberite:achievement.fullBeacon";
case CustomStatistic::AchBreedCow: return "cuberite:achievement.breedCow";
case CustomStatistic::AchDiamondsToYou: return "cuberite:achievement.diamondsToYou";
}
UNREACHABLE("Tried to save unhandled statistic");
}
@@ -274,123 +274,123 @@ std::string_view NamespaceSerializer::From(const BannerPattern a_Pattern)
Statistic NamespaceSerializer::ToCustomStatistic(const std::string_view ID)
CustomStatistic NamespaceSerializer::ToCustomStatistic(const std::string_view ID)
{
static const std::unordered_map<std::string_view, Statistic> CustomStatistics
static const std::unordered_map<std::string_view, CustomStatistic> CustomStatistics
{
{ "animals_bred", Statistic::AnimalsBred },
{ "aviate_one_cm", Statistic::AviateOneCm },
{ "bell_ring", Statistic::BellRing },
{ "boat_one_cm", Statistic::BoatOneCm },
{ "clean_armor", Statistic::CleanArmor },
{ "clean_banner", Statistic::CleanBanner },
{ "clean_shulker_box", Statistic::CleanShulkerBox },
{ "climb_one_cm", Statistic::ClimbOneCm },
{ "crouch_one_cm", Statistic::CrouchOneCm },
{ "damage_absorbed", Statistic::DamageAbsorbed },
{ "damage_blocked_by_shield", Statistic::DamageBlockedByShield },
{ "damage_dealt", Statistic::DamageDealt },
{ "damage_dealt_absorbed", Statistic::DamageDealtAbsorbed },
{ "damage_dealt_resisted", Statistic::DamageDealtResisted },
{ "damage_resisted", Statistic::DamageResisted },
{ "damage_taken", Statistic::DamageTaken },
{ "deaths", Statistic::Deaths },
{ "drop", Statistic::Drop },
{ "eat_cake_slice", Statistic::EatCakeSlice },
{ "enchant_item", Statistic::EnchantItem },
{ "fall_one_cm", Statistic::FallOneCm },
{ "fill_cauldron", Statistic::FillCauldron },
{ "fish_caught", Statistic::FishCaught },
{ "fly_one_cm", Statistic::FlyOneCm },
{ "horse_one_cm", Statistic::HorseOneCm },
{ "inspect_dispenser", Statistic::InspectDispenser },
{ "inspect_dropper", Statistic::InspectDropper },
{ "inspect_hopper", Statistic::InspectHopper },
{ "interact_with_anvil", Statistic::InteractWithAnvil },
{ "interact_with_beacon", Statistic::InteractWithBeacon },
{ "interact_with_blast_furnace", Statistic::InteractWithBlastFurnace },
{ "interact_with_brewingstand", Statistic::InteractWithBrewingstand },
{ "interact_with_campfire", Statistic::InteractWithCampfire },
{ "interact_with_cartography_table", Statistic::InteractWithCartographyTable },
{ "interact_with_crafting_table", Statistic::InteractWithCraftingTable },
{ "interact_with_furnace", Statistic::InteractWithFurnace },
{ "interact_with_grindstone", Statistic::InteractWithGrindstone },
{ "interact_with_lectern", Statistic::InteractWithLectern },
{ "interact_with_loom", Statistic::InteractWithLoom },
{ "interact_with_smithing_table", Statistic::InteractWithSmithingTable },
{ "interact_with_smoker", Statistic::InteractWithSmoker },
{ "interact_with_stonecutter", Statistic::InteractWithStonecutter },
{ "jump", Statistic::Jump },
{ "leave_game", Statistic::LeaveGame },
{ "minecart_one_cm", Statistic::MinecartOneCm },
{ "mob_kills", Statistic::MobKills },
{ "open_barrel", Statistic::OpenBarrel },
{ "open_chest", Statistic::OpenChest },
{ "open_enderchest", Statistic::OpenEnderchest },
{ "open_shulker_box", Statistic::OpenShulkerBox },
{ "pig_one_cm", Statistic::PigOneCm },
{ "play_noteblock", Statistic::PlayNoteblock },
{ "play_one_minute", Statistic::PlayOneMinute },
{ "play_record", Statistic::PlayRecord },
{ "player_kills", Statistic::PlayerKills },
{ "pot_flower", Statistic::PotFlower },
{ "raid_trigger", Statistic::RaidTrigger },
{ "raid_win", Statistic::RaidWin },
{ "sleep_in_bed", Statistic::SleepInBed },
{ "sneak_time", Statistic::SneakTime },
{ "sprint_one_cm", Statistic::SprintOneCm },
{ "strider_one_cm", Statistic::StriderOneCm },
{ "swim_one_cm", Statistic::SwimOneCm },
{ "talked_to_villager", Statistic::TalkedToVillager },
{ "target_hit", Statistic::TargetHit },
{ "time_since_death", Statistic::TimeSinceDeath },
{ "time_since_rest", Statistic::TimeSinceRest },
{ "traded_with_villager", Statistic::TradedWithVillager },
{ "trigger_trapped_chest", Statistic::TriggerTrappedChest },
{ "tune_noteblock", Statistic::TuneNoteblock },
{ "use_cauldron", Statistic::UseCauldron },
{ "walk_on_water_one_cm", Statistic::WalkOnWaterOneCm },
{ "walk_one_cm", Statistic::WalkOneCm },
{ "walk_under_water_one_cm", Statistic::WalkUnderWaterOneCm },
{ "animals_bred", CustomStatistic::AnimalsBred },
{ "aviate_one_cm", CustomStatistic::AviateOneCm },
{ "bell_ring", CustomStatistic::BellRing },
{ "boat_one_cm", CustomStatistic::BoatOneCm },
{ "clean_armor", CustomStatistic::CleanArmor },
{ "clean_banner", CustomStatistic::CleanBanner },
{ "clean_shulker_box", CustomStatistic::CleanShulkerBox },
{ "climb_one_cm", CustomStatistic::ClimbOneCm },
{ "crouch_one_cm", CustomStatistic::CrouchOneCm },
{ "damage_absorbed", CustomStatistic::DamageAbsorbed },
{ "damage_blocked_by_shield", CustomStatistic::DamageBlockedByShield },
{ "damage_dealt", CustomStatistic::DamageDealt },
{ "damage_dealt_absorbed", CustomStatistic::DamageDealtAbsorbed },
{ "damage_dealt_resisted", CustomStatistic::DamageDealtResisted },
{ "damage_resisted", CustomStatistic::DamageResisted },
{ "damage_taken", CustomStatistic::DamageTaken },
{ "deaths", CustomStatistic::Deaths },
{ "drop", CustomStatistic::Drop },
{ "eat_cake_slice", CustomStatistic::EatCakeSlice },
{ "enchant_item", CustomStatistic::EnchantItem },
{ "fall_one_cm", CustomStatistic::FallOneCm },
{ "fill_cauldron", CustomStatistic::FillCauldron },
{ "fish_caught", CustomStatistic::FishCaught },
{ "fly_one_cm", CustomStatistic::FlyOneCm },
{ "horse_one_cm", CustomStatistic::HorseOneCm },
{ "inspect_dispenser", CustomStatistic::InspectDispenser },
{ "inspect_dropper", CustomStatistic::InspectDropper },
{ "inspect_hopper", CustomStatistic::InspectHopper },
{ "interact_with_anvil", CustomStatistic::InteractWithAnvil },
{ "interact_with_beacon", CustomStatistic::InteractWithBeacon },
{ "interact_with_blast_furnace", CustomStatistic::InteractWithBlastFurnace },
{ "interact_with_brewingstand", CustomStatistic::InteractWithBrewingstand },
{ "interact_with_campfire", CustomStatistic::InteractWithCampfire },
{ "interact_with_cartography_table", CustomStatistic::InteractWithCartographyTable },
{ "interact_with_crafting_table", CustomStatistic::InteractWithCraftingTable },
{ "interact_with_furnace", CustomStatistic::InteractWithFurnace },
{ "interact_with_grindstone", CustomStatistic::InteractWithGrindstone },
{ "interact_with_lectern", CustomStatistic::InteractWithLectern },
{ "interact_with_loom", CustomStatistic::InteractWithLoom },
{ "interact_with_smithing_table", CustomStatistic::InteractWithSmithingTable },
{ "interact_with_smoker", CustomStatistic::InteractWithSmoker },
{ "interact_with_stonecutter", CustomStatistic::InteractWithStonecutter },
{ "jump", CustomStatistic::Jump },
{ "leave_game", CustomStatistic::LeaveGame },
{ "minecart_one_cm", CustomStatistic::MinecartOneCm },
{ "mob_kills", CustomStatistic::MobKills },
{ "open_barrel", CustomStatistic::OpenBarrel },
{ "open_chest", CustomStatistic::OpenChest },
{ "open_enderchest", CustomStatistic::OpenEnderchest },
{ "open_shulker_box", CustomStatistic::OpenShulkerBox },
{ "pig_one_cm", CustomStatistic::PigOneCm },
{ "play_noteblock", CustomStatistic::PlayNoteblock },
{ "play_one_minute", CustomStatistic::PlayOneMinute },
{ "play_record", CustomStatistic::PlayRecord },
{ "player_kills", CustomStatistic::PlayerKills },
{ "pot_flower", CustomStatistic::PotFlower },
{ "raid_trigger", CustomStatistic::RaidTrigger },
{ "raid_win", CustomStatistic::RaidWin },
{ "sleep_in_bed", CustomStatistic::SleepInBed },
{ "sneak_time", CustomStatistic::SneakTime },
{ "sprint_one_cm", CustomStatistic::SprintOneCm },
{ "strider_one_cm", CustomStatistic::StriderOneCm },
{ "swim_one_cm", CustomStatistic::SwimOneCm },
{ "talked_to_villager", CustomStatistic::TalkedToVillager },
{ "target_hit", CustomStatistic::TargetHit },
{ "time_since_death", CustomStatistic::TimeSinceDeath },
{ "time_since_rest", CustomStatistic::TimeSinceRest },
{ "traded_with_villager", CustomStatistic::TradedWithVillager },
{ "trigger_trapped_chest", CustomStatistic::TriggerTrappedChest },
{ "tune_noteblock", CustomStatistic::TuneNoteblock },
{ "use_cauldron", CustomStatistic::UseCauldron },
{ "walk_on_water_one_cm", CustomStatistic::WalkOnWaterOneCm },
{ "walk_one_cm", CustomStatistic::WalkOneCm },
{ "walk_under_water_one_cm", CustomStatistic::WalkUnderWaterOneCm },
// Old ones just for compatibility
{ "junk_fished", Statistic::JunkFished },
{ "treasure_fished", Statistic::TreasureFished },
{ "junk_fished", CustomStatistic::JunkFished },
{ "treasure_fished", CustomStatistic::TreasureFished },
// The old advancements
{ "cuberite:achievement.openInventory", Statistic::AchOpenInventory },
{ "cuberite:achievement.mineWood", Statistic::AchMineWood },
{ "cuberite:achievement.buildWorkBench", Statistic::AchBuildWorkBench },
{ "cuberite:achievement.buildPickaxe", Statistic::AchBuildPickaxe },
{ "cuberite:achievement.buildFurnace", Statistic::AchBuildFurnace },
{ "cuberite:achievement.acquireIron", Statistic::AchAcquireIron },
{ "cuberite:achievement.buildHoe", Statistic::AchBuildHoe },
{ "cuberite:achievement.makeBread", Statistic::AchMakeBread },
{ "cuberite:achievement.bakeCake", Statistic::AchBakeCake },
{ "cuberite:achievement.buildBetterPickaxe", Statistic::AchBuildBetterPickaxe },
{ "cuberite:achievement.cookFish", Statistic::AchCookFish },
{ "cuberite:achievement.onARail", Statistic::AchOnARail },
{ "cuberite:achievement.buildSword", Statistic::AchBuildSword },
{ "cuberite:achievement.killEnemy", Statistic::AchKillEnemy },
{ "cuberite:achievement.killCow", Statistic::AchKillCow },
{ "cuberite:achievement.flyPig", Statistic::AchFlyPig },
{ "cuberite:achievement.snipeSkeleton", Statistic::AchSnipeSkeleton },
{ "cuberite:achievement.diamonds", Statistic::AchDiamonds },
{ "cuberite:achievement.portal", Statistic::AchPortal },
{ "cuberite:achievement.ghast", Statistic::AchGhast },
{ "cuberite:achievement.blazeRod", Statistic::AchBlazeRod },
{ "cuberite:achievement.potion", Statistic::AchPotion },
{ "cuberite:achievement.theEnd", Statistic::AchTheEnd },
{ "cuberite:achievement.theEnd2", Statistic::AchTheEnd2 },
{ "cuberite:achievement.enchantments", Statistic::AchEnchantments },
{ "cuberite:achievement.overkill", Statistic::AchOverkill },
{ "cuberite:achievement.bookcase", Statistic::AchBookcase },
{ "cuberite:achievement.exploreAllBiomes", Statistic::AchExploreAllBiomes },
{ "cuberite:achievement.spawnWither", Statistic::AchSpawnWither },
{ "cuberite:achievement.killWither", Statistic::AchKillWither },
{ "cuberite:achievement.fullBeacon", Statistic::AchFullBeacon },
{ "cuberite:achievement.breedCow", Statistic::AchBreedCow },
{ "cuberite:achievement.diamondsToYou", Statistic::AchDiamondsToYou}
{ "cuberite:achievement.openInventory", CustomStatistic::AchOpenInventory },
{ "cuberite:achievement.mineWood", CustomStatistic::AchMineWood },
{ "cuberite:achievement.buildWorkBench", CustomStatistic::AchBuildWorkBench },
{ "cuberite:achievement.buildPickaxe", CustomStatistic::AchBuildPickaxe },
{ "cuberite:achievement.buildFurnace", CustomStatistic::AchBuildFurnace },
{ "cuberite:achievement.acquireIron", CustomStatistic::AchAcquireIron },
{ "cuberite:achievement.buildHoe", CustomStatistic::AchBuildHoe },
{ "cuberite:achievement.makeBread", CustomStatistic::AchMakeBread },
{ "cuberite:achievement.bakeCake", CustomStatistic::AchBakeCake },
{ "cuberite:achievement.buildBetterPickaxe", CustomStatistic::AchBuildBetterPickaxe },
{ "cuberite:achievement.cookFish", CustomStatistic::AchCookFish },
{ "cuberite:achievement.onARail", CustomStatistic::AchOnARail },
{ "cuberite:achievement.buildSword", CustomStatistic::AchBuildSword },
{ "cuberite:achievement.killEnemy", CustomStatistic::AchKillEnemy },
{ "cuberite:achievement.killCow", CustomStatistic::AchKillCow },
{ "cuberite:achievement.flyPig", CustomStatistic::AchFlyPig },
{ "cuberite:achievement.snipeSkeleton", CustomStatistic::AchSnipeSkeleton },
{ "cuberite:achievement.diamonds", CustomStatistic::AchDiamonds },
{ "cuberite:achievement.portal", CustomStatistic::AchPortal },
{ "cuberite:achievement.ghast", CustomStatistic::AchGhast },
{ "cuberite:achievement.blazeRod", CustomStatistic::AchBlazeRod },
{ "cuberite:achievement.potion", CustomStatistic::AchPotion },
{ "cuberite:achievement.theEnd", CustomStatistic::AchTheEnd },
{ "cuberite:achievement.theEnd2", CustomStatistic::AchTheEnd2 },
{ "cuberite:achievement.enchantments", CustomStatistic::AchEnchantments },
{ "cuberite:achievement.overkill", CustomStatistic::AchOverkill },
{ "cuberite:achievement.bookcase", CustomStatistic::AchBookcase },
{ "cuberite:achievement.exploreAllBiomes", CustomStatistic::AchExploreAllBiomes },
{ "cuberite:achievement.spawnWither", CustomStatistic::AchSpawnWither },
{ "cuberite:achievement.killWither", CustomStatistic::AchKillWither },
{ "cuberite:achievement.fullBeacon", CustomStatistic::AchFullBeacon },
{ "cuberite:achievement.breedCow", CustomStatistic::AchBreedCow },
{ "cuberite:achievement.diamondsToYou", CustomStatistic::AchDiamondsToYou}
};
return CustomStatistics.at(ID);