Finished mob spawner implementation.
This commit is contained in:
@@ -28,6 +28,7 @@
|
||||
#include "../BlockEntities/NoteEntity.h"
|
||||
#include "../BlockEntities/SignEntity.h"
|
||||
#include "../BlockEntities/MobHeadEntity.h"
|
||||
#include "../BlockEntities/MobSpawnerEntity.h"
|
||||
#include "../BlockEntities/FlowerPotEntity.h"
|
||||
|
||||
#include "../Mobs/Monster.h"
|
||||
@@ -664,6 +665,7 @@ cBlockEntity * cWSSAnvil::LoadBlockEntityFromNBT(const cParsedNBT & a_NBT, int a
|
||||
case E_BLOCK_HOPPER: return LoadHopperFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ);
|
||||
case E_BLOCK_JUKEBOX: return LoadJukeboxFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ);
|
||||
case E_BLOCK_LIT_FURNACE: return LoadFurnaceFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_LIT_FURNACE, a_BlockMeta);
|
||||
case E_BLOCK_MOB_SPAWNER: return LoadMobSpawnerFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ);
|
||||
case E_BLOCK_NOTE_BLOCK: return LoadNoteBlockFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ);
|
||||
case E_BLOCK_SIGN_POST: return LoadSignFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_SIGN_POST);
|
||||
case E_BLOCK_TRAPPED_CHEST: return LoadChestFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_TRAPPED_CHEST);
|
||||
@@ -1085,6 +1087,54 @@ cBlockEntity * cWSSAnvil::LoadFurnaceFromNBT(const cParsedNBT & a_NBT, int a_Tag
|
||||
|
||||
|
||||
|
||||
cBlockEntity * cWSSAnvil::LoadMobSpawnerFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ)
|
||||
{
|
||||
// Check if the data has a proper type:
|
||||
if (!CheckBlockEntityType(a_NBT, a_TagIdx, "MobSpawner"))
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::auto_ptr<cMobSpawnerEntity> MobSpawner(new cMobSpawnerEntity(a_BlockX, a_BlockY, a_BlockZ, m_World));
|
||||
|
||||
// Load entity (MCServer worlds):
|
||||
int Type = a_NBT.FindChildByName(a_TagIdx, "Entity");
|
||||
if ((Type >= 0) && (a_NBT.GetType(Type) == TAG_Short))
|
||||
{
|
||||
short MonsterType = a_NBT.GetShort(Type);
|
||||
if ((MonsterType >= 50) && (MonsterType <= 120))
|
||||
{
|
||||
MobSpawner->SetEntity(static_cast<eMonsterType>(MonsterType));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Load entity (vanilla worlds):
|
||||
Type = a_NBT.FindChildByName(a_TagIdx, "EntityId");
|
||||
if ((Type >= 0) && (a_NBT.GetType(Type) == TAG_String))
|
||||
{
|
||||
eMonsterType MonsterType = cMonster::StringToMobType(a_NBT.GetString(Type));
|
||||
if (MonsterType != eMonsterType::mtInvalidType)
|
||||
{
|
||||
MobSpawner->SetEntity(MonsterType);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Load delay:
|
||||
int Delay = a_NBT.FindChildByName(a_TagIdx, "Delay");
|
||||
if ((Delay >= 0) && (a_NBT.GetType(Delay) == TAG_Short))
|
||||
{
|
||||
MobSpawner->SetSpawnDelay(a_NBT.GetShort(Delay));
|
||||
}
|
||||
|
||||
return MobSpawner.release();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
cBlockEntity * cWSSAnvil::LoadHopperFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ)
|
||||
{
|
||||
// Check if the data has a proper type:
|
||||
|
||||
Reference in New Issue
Block a user