Store cChunk::m_BlockEntities in a map (#3717)
* Store block entities in a map from block index * Cleanup ForEachBlockEntity * Cleanup DoWithBlockEntityAt
This commit is contained in:
661
src/Chunk.cpp
661
src/Chunk.cpp
@@ -15,6 +15,7 @@
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#include "BlockEntities/BeaconEntity.h"
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#include "BlockEntities/BrewingstandEntity.h"
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#include "BlockEntities/ChestEntity.h"
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#include "BlockEntities/CommandBlockEntity.h"
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#include "BlockEntities/DispenserEntity.h"
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#include "BlockEntities/DropperEntity.h"
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#include "BlockEntities/FlowerPotEntity.h"
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@@ -125,22 +126,22 @@ cChunk::~cChunk()
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// LOGINFO("### delete cChunk() (%i, %i) from %p, thread 0x%x ###", m_PosX, m_PosZ, this, GetCurrentThreadId());
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for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
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for (auto & KeyPair : m_BlockEntities)
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{
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delete *itr;
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delete KeyPair.second;
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}
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m_BlockEntities.clear();
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// Remove and destroy all entities that are not players:
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cEntityList Entities;
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std::swap(Entities, m_Entities); // Need another list because cEntity destructors check if they've been removed from chunk
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for (cEntityList::const_iterator itr = Entities.begin(); itr != Entities.end(); ++itr)
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for (auto Entity : Entities)
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{
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if (!(*itr)->IsPlayer())
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if (!Entity->IsPlayer())
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{
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// Scheduling a normal destruction is neither possible (Since this chunk will be gone till the schedule occurs) nor necessary.
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(*itr)->DestroyNoScheduling(false); // No point in broadcasting in an unloading chunk. Chunks unload when no one is nearby.
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delete *itr;
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Entity->DestroyNoScheduling(false); // No point in broadcasting in an unloading chunk. Chunks unload when no one is nearby.
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delete Entity;
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}
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}
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@@ -298,14 +299,14 @@ void cChunk::GetAllData(cChunkDataCallback & a_Callback)
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a_Callback.ChunkData(m_ChunkData);
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for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr)
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for (auto Entity : m_Entities)
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{
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a_Callback.Entity(*itr);
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a_Callback.Entity(Entity);
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}
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for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
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for (auto & KeyPair : m_BlockEntities)
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{
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a_Callback.BlockEntity(*itr);
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a_Callback.BlockEntity(KeyPair.second);
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}
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}
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@@ -335,27 +336,28 @@ void cChunk::SetAllData(cSetChunkData & a_SetChunkData)
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}
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// Clear the block entities present - either the loader / saver has better, or we'll create empty ones:
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for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
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for (auto & KeyPair : m_BlockEntities)
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{
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delete *itr;
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delete KeyPair.second;
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}
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m_BlockEntities.clear();
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std::swap(a_SetChunkData.GetBlockEntities(), m_BlockEntities);
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// Check that all block entities have a valid blocktype at their respective coords (DEBUG-mode only):
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#ifdef _DEBUG
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for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
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for (auto & KeyPair : m_BlockEntities)
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{
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BLOCKTYPE EntityBlockType = (*itr)->GetBlockType();
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BLOCKTYPE WorldBlockType = GetBlock((*itr)->GetRelX(), (*itr)->GetPosY(), (*itr)->GetRelZ());
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cBlockEntity * Block = KeyPair.second;
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BLOCKTYPE EntityBlockType = Block->GetBlockType();
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BLOCKTYPE WorldBlockType = GetBlock(Block->GetRelX(), Block->GetPosY(), Block->GetRelZ());
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ASSERT(WorldBlockType == EntityBlockType);
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} // for itr - m_BlockEntities
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} // for KeyPair - m_BlockEntities
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#endif // _DEBUG
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// Set all block entities' World variable:
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for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
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for (auto & KeyPair : m_BlockEntities)
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{
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(*itr)->SetWorld(m_World);
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KeyPair.second->SetWorld(m_World);
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}
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// Create block entities that the loader didn't load; fill them with defaults
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@@ -457,18 +459,7 @@ void cChunk::WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlock
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bool cChunk::HasBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ)
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{
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for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
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{
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if (
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((*itr)->GetPosX() == a_BlockX) &&
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((*itr)->GetPosY() == a_BlockY) &&
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((*itr)->GetPosZ() == a_BlockZ)
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)
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{
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return true;
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}
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} // for itr - m_BlockEntities[]
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return false;
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return (GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ) != nullptr);
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}
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@@ -638,9 +629,9 @@ void cChunk::Tick(std::chrono::milliseconds a_Dt)
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TickBlocks();
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// Tick all block entities in this chunk:
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for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
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for (auto & KeyPair : m_BlockEntities)
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{
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m_IsDirty = (*itr)->Tick(a_Dt, *this) | m_IsDirty;
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m_IsDirty = KeyPair.second->Tick(a_Dt, *this) | m_IsDirty;
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}
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for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end();)
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@@ -1382,7 +1373,7 @@ void cChunk::CreateBlockEntities(void)
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{
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if (!HasBlockEntityAt(x + m_PosX * Width, y, z + m_PosZ * Width))
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{
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m_BlockEntities.push_back(cBlockEntity::CreateByBlockType(
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AddBlockEntityClean(cBlockEntity::CreateByBlockType(
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BlockType, GetMeta(x, y, z),
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x + m_PosX * Width, y, z + m_PosZ * Width, m_World
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));
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@@ -1513,7 +1504,8 @@ void cChunk::SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType,
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case E_BLOCK_MOB_SPAWNER:
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case E_BLOCK_BREWING_STAND:
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{
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AddBlockEntity(cBlockEntity::CreateByBlockType(a_BlockType, a_BlockMeta, WorldPos.x, WorldPos.y, WorldPos.z, m_World));
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// Fast set block has already marked dirty
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AddBlockEntityClean(cBlockEntity::CreateByBlockType(a_BlockType, a_BlockMeta, WorldPos.x, WorldPos.y, WorldPos.z, m_World));
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break;
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}
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} // switch (a_BlockType)
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@@ -1663,13 +1655,11 @@ void cChunk::SendBlockTo(int a_RelX, int a_RelY, int a_RelZ, cClientHandle * a_C
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a_Client->SendBlockChange(wp.x, wp.y, wp.z, GetBlock(a_RelX, a_RelY, a_RelZ), GetMeta(a_RelX, a_RelY, a_RelZ));
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// FS #268 - if a BlockEntity digging is cancelled by a plugin, the entire block entity must be re-sent to the client:
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for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), end = m_BlockEntities.end(); itr != end; ++itr)
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cBlockEntity * Block = GetBlockEntity(wp.x, wp.y, wp.z);
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if (Block != nullptr)
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{
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if (((*itr)->GetPosX() == wp.x) && ((*itr)->GetPosY() == wp.y) && ((*itr)->GetPosZ() == wp.z))
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{
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(*itr)->SendTo(*a_Client);
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}
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} // for itr - m_BlockEntities
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Block->SendTo(*a_Client);
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}
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}
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@@ -1679,7 +1669,19 @@ void cChunk::SendBlockTo(int a_RelX, int a_RelY, int a_RelZ, cClientHandle * a_C
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void cChunk::AddBlockEntity(cBlockEntity * a_BlockEntity)
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{
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MarkDirty();
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m_BlockEntities.push_back(a_BlockEntity);
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AddBlockEntityClean(a_BlockEntity);
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}
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void cChunk::AddBlockEntityClean(cBlockEntity * a_BlockEntity)
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{
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int Idx = MakeIndex(a_BlockEntity->GetRelX(), a_BlockEntity->GetPosY(), a_BlockEntity->GetRelZ());
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auto Result = m_BlockEntities.insert({ Idx, a_BlockEntity });
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UNUSED(Result);
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ASSERT(Result.second); // No block entity already at this position
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}
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@@ -1694,19 +1696,11 @@ cBlockEntity * cChunk::GetBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ)
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ASSERT(a_BlockZ >= m_PosZ * cChunkDef::Width);
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ASSERT(a_BlockZ < m_PosZ * cChunkDef::Width + cChunkDef::Width);
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for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
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{
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if (
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((*itr)->GetPosX() == a_BlockX) &&
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((*itr)->GetPosY() == a_BlockY) &&
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((*itr)->GetPosZ() == a_BlockZ)
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)
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{
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return *itr;
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}
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} // for itr - m_BlockEntities[]
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int RelX = a_BlockX - m_PosX * cChunkDef::Width;
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int RelZ = a_BlockZ - m_PosZ * cChunkDef::Width;
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return nullptr;
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auto itr = m_BlockEntities.find(MakeIndex(RelX, a_BlockY, RelZ));
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return (itr == m_BlockEntities.end()) ? nullptr : itr->second;
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}
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@@ -1837,25 +1831,24 @@ void cChunk::CollectPickupsByPlayer(cPlayer & a_Player)
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bool cChunk::SetSignLines(int a_PosX, int a_PosY, int a_PosZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
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{
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// Also sends update packets to all clients in the chunk
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for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
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auto Entity = GetBlockEntity(a_PosX, a_PosY, a_PosZ);
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if (Entity == nullptr)
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{
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if (
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((*itr)->GetPosX() == a_PosX) &&
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((*itr)->GetPosY() == a_PosY) &&
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((*itr)->GetPosZ() == a_PosZ) &&
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(
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((*itr)->GetBlockType() == E_BLOCK_WALLSIGN) ||
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((*itr)->GetBlockType() == E_BLOCK_SIGN_POST)
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)
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)
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{
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MarkDirty();
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reinterpret_cast<cSignEntity *>(*itr)->SetLines(a_Line1, a_Line2, a_Line3, a_Line4);
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m_World->BroadcastBlockEntity(a_PosX, a_PosY, a_PosZ);
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return true;
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}
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} // for itr - m_BlockEntities[]
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return false;
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return false; // Not a block entity
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}
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if (
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(Entity->GetBlockType() != E_BLOCK_WALLSIGN) &&
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(Entity->GetBlockType() != E_BLOCK_SIGN_POST)
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)
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{
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return false; // Not a sign
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}
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MarkDirty();
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auto Sign = static_cast<cSignEntity *>(Entity);
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Sign->SetLines(a_Line1, a_Line2, a_Line3, a_Line4);
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m_World->BroadcastBlockEntity(a_PosX, a_PosY, a_PosZ);
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return true;
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}
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@@ -1865,7 +1858,9 @@ bool cChunk::SetSignLines(int a_PosX, int a_PosY, int a_PosZ, const AString & a_
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void cChunk::RemoveBlockEntity(cBlockEntity * a_BlockEntity)
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{
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MarkDirty();
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m_BlockEntities.remove(a_BlockEntity);
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ASSERT(a_BlockEntity != nullptr);
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int Idx = MakeIndex(a_BlockEntity->GetRelX(), a_BlockEntity->GetPosY(), a_BlockEntity->GetRelZ());
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m_BlockEntities.erase(Idx);
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}
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@@ -2076,17 +2071,24 @@ bool cChunk::DoWithEntityByID(UInt32 a_EntityID, cLambdaEntityCallback a_Callbac
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bool cChunk::ForEachBlockEntity(cBlockEntityCallback & a_Callback)
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template <class tyEntity, BLOCKTYPE... tBlocktype>
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bool cChunk::GenericForEachBlockEntity(cItemCallback<tyEntity>& a_Callback)
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{
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// The blockentity list is locked by the parent chunkmap's CS
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for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
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for (auto & KeyPair : m_BlockEntities)
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{
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++itr2;
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if (a_Callback.Item(*itr))
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cBlockEntity * Block = KeyPair.second;
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if (
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(sizeof...(tBlocktype) == 0) || // Let empty list mean all block entities
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(IsOneOf<tBlocktype...>(Block->GetBlockType()))
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)
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{
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return false;
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if (a_Callback.Item(static_cast<tyEntity *>(Block)))
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{
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return false;
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}
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}
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} // for itr - m_BlockEntitites[]
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} // for KeyPair - m_BlockEntitites[]
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return true;
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}
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@@ -2094,18 +2096,20 @@ bool cChunk::ForEachBlockEntity(cBlockEntityCallback & a_Callback)
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bool cChunk::ForEachBlockEntity(cBlockEntityCallback & a_Callback)
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{
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return GenericForEachBlockEntity<cBlockEntity>(a_Callback);
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}
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bool cChunk::ForEachBrewingstand(cBrewingstandCallback & a_Callback)
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{
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// The blockentity list is locked by the parent chunkmap's CS
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for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
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{
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++itr2;
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if (a_Callback.Item(reinterpret_cast<cBrewingstandEntity *>(*itr)))
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{
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return false;
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}
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} // for itr - m_BlockEntitites[]
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return true;
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return GenericForEachBlockEntity<cBrewingstandEntity,
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E_BLOCK_BREWING_STAND
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>(a_Callback);
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}
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@@ -2114,20 +2118,9 @@ bool cChunk::ForEachBrewingstand(cBrewingstandCallback & a_Callback)
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bool cChunk::ForEachChest(cChestCallback & a_Callback)
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{
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// The blockentity list is locked by the parent chunkmap's CS
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for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
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{
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++itr2;
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if ((*itr)->GetBlockType() != E_BLOCK_CHEST)
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{
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continue;
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}
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if (a_Callback.Item(reinterpret_cast<cChestEntity *>(*itr)))
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{
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return false;
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}
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} // for itr - m_BlockEntitites[]
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return true;
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return GenericForEachBlockEntity<cChestEntity,
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E_BLOCK_CHEST
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>(a_Callback);
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}
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@@ -2136,20 +2129,9 @@ bool cChunk::ForEachChest(cChestCallback & a_Callback)
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bool cChunk::ForEachDispenser(cDispenserCallback & a_Callback)
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{
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// The blockentity list is locked by the parent chunkmap's CS
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for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
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{
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++itr2;
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if ((*itr)->GetBlockType() != E_BLOCK_DISPENSER)
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{
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continue;
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}
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if (a_Callback.Item(reinterpret_cast<cDispenserEntity *>(*itr)))
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{
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return false;
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}
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} // for itr - m_BlockEntitites[]
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return true;
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return GenericForEachBlockEntity<cDispenserEntity,
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E_BLOCK_DISPENSER
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>(a_Callback);
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}
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@@ -2158,20 +2140,9 @@ bool cChunk::ForEachDispenser(cDispenserCallback & a_Callback)
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bool cChunk::ForEachDropper(cDropperCallback & a_Callback)
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{
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// The blockentity list is locked by the parent chunkmap's CS
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for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
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{
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++itr2;
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if ((*itr)->GetBlockType() != E_BLOCK_DROPPER)
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{
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continue;
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}
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if (a_Callback.Item(reinterpret_cast<cDropperEntity *>(*itr)))
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{
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return false;
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}
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} // for itr - m_BlockEntitites[]
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return true;
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return GenericForEachBlockEntity<cDropperEntity,
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E_BLOCK_DROPPER
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>(a_Callback);
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}
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@@ -2180,20 +2151,10 @@ bool cChunk::ForEachDropper(cDropperCallback & a_Callback)
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bool cChunk::ForEachDropSpenser(cDropSpenserCallback & a_Callback)
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{
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// The blockentity list is locked by the parent chunkmap's CS
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for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
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{
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++itr2;
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if (((*itr)->GetBlockType() != E_BLOCK_DISPENSER) && ((*itr)->GetBlockType() != E_BLOCK_DROPPER))
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{
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continue;
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}
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if (a_Callback.Item(reinterpret_cast<cDropSpenserEntity *>(*itr)))
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{
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return false;
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}
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} // for itr - m_BlockEntitites[]
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return true;
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return GenericForEachBlockEntity<cDropSpenserEntity,
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E_BLOCK_DISPENSER,
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E_BLOCK_DROPPER
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>(a_Callback);
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}
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|
||||
@@ -2201,29 +2162,34 @@ bool cChunk::ForEachDropSpenser(cDropSpenserCallback & a_Callback)
|
||||
|
||||
|
||||
bool cChunk::ForEachFurnace(cFurnaceCallback & a_Callback)
|
||||
{
|
||||
return GenericForEachBlockEntity<cFurnaceEntity,
|
||||
E_BLOCK_FURNACE,
|
||||
E_BLOCK_LIT_FURNACE
|
||||
>(a_Callback);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
template <class tyEntity, BLOCKTYPE... tBlocktype>
|
||||
bool cChunk::GenericDoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cItemCallback<tyEntity>& a_Callback)
|
||||
{
|
||||
// The blockentity list is locked by the parent chunkmap's CS
|
||||
for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
|
||||
cBlockEntity * Block = GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ);
|
||||
if (Block == nullptr)
|
||||
{
|
||||
++itr2;
|
||||
switch ((*itr)->GetBlockType())
|
||||
{
|
||||
case E_BLOCK_FURNACE:
|
||||
case E_BLOCK_LIT_FURNACE:
|
||||
{
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if (a_Callback.Item(reinterpret_cast<cFurnaceEntity *>(*itr)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
} // for itr - m_BlockEntitites[]
|
||||
return true;
|
||||
return false; // No block entity here
|
||||
}
|
||||
if (
|
||||
(sizeof...(tBlocktype) != 0) && // Let empty list mean all block entities
|
||||
(!IsOneOf<tBlocktype...>(Block->GetBlockType()))
|
||||
)
|
||||
{
|
||||
return false; // Not any of the given tBlocktypes
|
||||
}
|
||||
return !a_Callback.Item(static_cast<tyEntity *>(Block));
|
||||
}
|
||||
|
||||
|
||||
@@ -2232,24 +2198,7 @@ bool cChunk::ForEachFurnace(cFurnaceCallback & a_Callback)
|
||||
|
||||
bool cChunk::DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback)
|
||||
{
|
||||
// The blockentity list is locked by the parent chunkmap's CS
|
||||
for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
|
||||
{
|
||||
++itr2;
|
||||
if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (a_Callback.Item(*itr))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} // for itr - m_BlockEntitites[]
|
||||
|
||||
// Not found:
|
||||
return false;
|
||||
return GenericDoWithBlockEntityAt<cBlockEntity>(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
|
||||
}
|
||||
|
||||
|
||||
@@ -2257,30 +2206,9 @@ bool cChunk::DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBloc
|
||||
|
||||
bool cChunk::DoWithBeaconAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBeaconCallback & a_Callback)
|
||||
{
|
||||
// The blockentity list is locked by the parent chunkmap's CS
|
||||
for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
|
||||
{
|
||||
++itr2;
|
||||
if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if ((*itr)->GetBlockType() != E_BLOCK_BEACON)
|
||||
{
|
||||
// There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
|
||||
return false;
|
||||
}
|
||||
|
||||
// The correct block entity is here
|
||||
if (a_Callback.Item(reinterpret_cast<cBeaconEntity *>(*itr)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} // for itr - m_BlockEntitites[]
|
||||
|
||||
// Not found:
|
||||
return false;
|
||||
return GenericDoWithBlockEntityAt<cBeaconEntity,
|
||||
E_BLOCK_BEACON
|
||||
>(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
|
||||
}
|
||||
|
||||
|
||||
@@ -2289,30 +2217,9 @@ bool cChunk::DoWithBeaconAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBeaconCal
|
||||
|
||||
bool cChunk::DoWithBrewingstandAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBrewingstandCallback & a_Callback)
|
||||
{
|
||||
// The blockentity list is locked by the parent chunkmap's CS
|
||||
for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
|
||||
{
|
||||
++itr2;
|
||||
if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if ((*itr)->GetBlockType() != E_BLOCK_BREWING_STAND)
|
||||
{
|
||||
// There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
|
||||
return false;
|
||||
}
|
||||
|
||||
// The correct block entity is here
|
||||
if (a_Callback.Item(reinterpret_cast<cBrewingstandEntity *>(*itr)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} // for itr - m_BlockEntitites[]
|
||||
|
||||
// Not found:
|
||||
return false;
|
||||
return GenericDoWithBlockEntityAt<cBrewingstandEntity,
|
||||
E_BLOCK_BREWING_STAND
|
||||
>(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
|
||||
}
|
||||
|
||||
|
||||
@@ -2321,30 +2228,10 @@ bool cChunk::DoWithBrewingstandAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBre
|
||||
|
||||
bool cChunk::DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback)
|
||||
{
|
||||
// The blockentity list is locked by the parent chunkmap's CS
|
||||
for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
|
||||
{
|
||||
++itr2;
|
||||
if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (((*itr)->GetBlockType() != E_BLOCK_CHEST) && ((*itr)->GetBlockType() != E_BLOCK_TRAPPED_CHEST)) // Trapped chests use normal chests' handlers
|
||||
{
|
||||
// There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
|
||||
return false;
|
||||
}
|
||||
|
||||
// The correct block entity is here
|
||||
if (a_Callback.Item(reinterpret_cast<cChestEntity *>(*itr)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} // for itr - m_BlockEntitites[]
|
||||
|
||||
// Not found:
|
||||
return false;
|
||||
return GenericDoWithBlockEntityAt<cChestEntity,
|
||||
E_BLOCK_CHEST,
|
||||
E_BLOCK_TRAPPED_CHEST
|
||||
>(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
|
||||
}
|
||||
|
||||
|
||||
@@ -2353,30 +2240,9 @@ bool cChunk::DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallb
|
||||
|
||||
bool cChunk::DoWithDispenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDispenserCallback & a_Callback)
|
||||
{
|
||||
// The blockentity list is locked by the parent chunkmap's CS
|
||||
for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
|
||||
{
|
||||
++itr2;
|
||||
if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if ((*itr)->GetBlockType() != E_BLOCK_DISPENSER)
|
||||
{
|
||||
// There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
|
||||
return false;
|
||||
}
|
||||
|
||||
// The correct block entity is here
|
||||
if (a_Callback.Item(reinterpret_cast<cDispenserEntity *>(*itr)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} // for itr - m_BlockEntitites[]
|
||||
|
||||
// Not found:
|
||||
return false;
|
||||
return GenericDoWithBlockEntityAt<cDispenserEntity,
|
||||
E_BLOCK_DISPENSER
|
||||
>(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
|
||||
}
|
||||
|
||||
|
||||
@@ -2385,30 +2251,9 @@ bool cChunk::DoWithDispenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDispen
|
||||
|
||||
bool cChunk::DoWithDropperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropperCallback & a_Callback)
|
||||
{
|
||||
// The blockentity list is locked by the parent chunkmap's CS
|
||||
for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
|
||||
{
|
||||
++itr2;
|
||||
if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if ((*itr)->GetBlockType() != E_BLOCK_DROPPER)
|
||||
{
|
||||
// There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
|
||||
return false;
|
||||
}
|
||||
|
||||
// The correct block entity is here
|
||||
if (a_Callback.Item(reinterpret_cast<cDropperEntity *>(*itr)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} // for itr - m_BlockEntitites[]
|
||||
|
||||
// Not found:
|
||||
return false;
|
||||
return GenericDoWithBlockEntityAt<cDropperEntity,
|
||||
E_BLOCK_DROPPER
|
||||
>(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
|
||||
}
|
||||
|
||||
|
||||
@@ -2417,30 +2262,10 @@ bool cChunk::DoWithDropperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropperC
|
||||
|
||||
bool cChunk::DoWithDropSpenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserCallback & a_Callback)
|
||||
{
|
||||
// The blockentity list is locked by the parent chunkmap's CS
|
||||
for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
|
||||
{
|
||||
++itr2;
|
||||
if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (((*itr)->GetBlockType() != E_BLOCK_DISPENSER) && ((*itr)->GetBlockType() != E_BLOCK_DROPPER))
|
||||
{
|
||||
// There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
|
||||
return false;
|
||||
}
|
||||
|
||||
// The correct block entity is here
|
||||
if (a_Callback.Item(reinterpret_cast<cDropSpenserEntity *>(*itr)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} // for itr - m_BlockEntitites[]
|
||||
|
||||
// Not found:
|
||||
return false;
|
||||
return GenericDoWithBlockEntityAt<cDropSpenserEntity,
|
||||
E_BLOCK_DISPENSER,
|
||||
E_BLOCK_DROPPER
|
||||
>(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
|
||||
}
|
||||
|
||||
|
||||
@@ -2449,38 +2274,10 @@ bool cChunk::DoWithDropSpenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDrop
|
||||
|
||||
bool cChunk::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback & a_Callback)
|
||||
{
|
||||
// The blockentity list is locked by the parent chunkmap's CS
|
||||
for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
|
||||
{
|
||||
++itr2;
|
||||
if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
switch ((*itr)->GetBlockType())
|
||||
{
|
||||
case E_BLOCK_FURNACE:
|
||||
case E_BLOCK_LIT_FURNACE:
|
||||
{
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
// There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
|
||||
return false;
|
||||
}
|
||||
} // switch (BlockType)
|
||||
|
||||
// The correct block entity is here,
|
||||
if (a_Callback.Item(reinterpret_cast<cFurnaceEntity *>(*itr)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} // for itr - m_BlockEntitites[]
|
||||
|
||||
// Not found:
|
||||
return false;
|
||||
return GenericDoWithBlockEntityAt<cFurnaceEntity,
|
||||
E_BLOCK_FURNACE,
|
||||
E_BLOCK_LIT_FURNACE
|
||||
>(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
|
||||
}
|
||||
|
||||
|
||||
@@ -2489,30 +2286,9 @@ bool cChunk::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceC
|
||||
|
||||
bool cChunk::DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback & a_Callback)
|
||||
{
|
||||
// The blockentity list is locked by the parent chunkmap's CS
|
||||
for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
|
||||
{
|
||||
++itr2;
|
||||
if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if ((*itr)->GetBlockType() != E_BLOCK_NOTE_BLOCK)
|
||||
{
|
||||
// There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
|
||||
return false;
|
||||
}
|
||||
|
||||
// The correct block entity is here
|
||||
if (a_Callback.Item(reinterpret_cast<cNoteEntity *>(*itr)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} // for itr - m_BlockEntitites[]
|
||||
|
||||
// Not found:
|
||||
return false;
|
||||
return GenericDoWithBlockEntityAt<cNoteEntity,
|
||||
E_BLOCK_NOTE_BLOCK
|
||||
>(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
|
||||
}
|
||||
|
||||
|
||||
@@ -2521,30 +2297,9 @@ bool cChunk::DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBl
|
||||
|
||||
bool cChunk::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback)
|
||||
{
|
||||
// The blockentity list is locked by the parent chunkmap's CS
|
||||
for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
|
||||
{
|
||||
++itr2;
|
||||
if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if ((*itr)->GetBlockType() != E_BLOCK_COMMAND_BLOCK)
|
||||
{
|
||||
// There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
|
||||
return false;
|
||||
}
|
||||
|
||||
// The correct block entity is here,
|
||||
if (a_Callback.Item(reinterpret_cast<cCommandBlockEntity *>(*itr)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} // for itr - m_BlockEntitites[]
|
||||
|
||||
// Not found:
|
||||
return false;
|
||||
return GenericDoWithBlockEntityAt<cCommandBlockEntity,
|
||||
E_BLOCK_COMMAND_BLOCK
|
||||
>(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
|
||||
}
|
||||
|
||||
|
||||
@@ -2553,30 +2308,9 @@ bool cChunk::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCom
|
||||
|
||||
bool cChunk::DoWithMobHeadAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadCallback & a_Callback)
|
||||
{
|
||||
// The blockentity list is locked by the parent chunkmap's CS
|
||||
for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
|
||||
{
|
||||
++itr2;
|
||||
if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if ((*itr)->GetBlockType() != E_BLOCK_HEAD)
|
||||
{
|
||||
// There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
|
||||
return false;
|
||||
}
|
||||
|
||||
// The correct block entity is here,
|
||||
if (a_Callback.Item(reinterpret_cast<cMobHeadEntity *>(*itr)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} // for itr - m_BlockEntitites[]
|
||||
|
||||
// Not found:
|
||||
return false;
|
||||
return GenericDoWithBlockEntityAt<cMobHeadEntity,
|
||||
E_BLOCK_HEAD
|
||||
>(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
|
||||
}
|
||||
|
||||
|
||||
@@ -2585,30 +2319,9 @@ bool cChunk::DoWithMobHeadAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadC
|
||||
|
||||
bool cChunk::DoWithFlowerPotAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFlowerPotCallback & a_Callback)
|
||||
{
|
||||
// The blockentity list is locked by the parent chunkmap's CS
|
||||
for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
|
||||
{
|
||||
++itr2;
|
||||
if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if ((*itr)->GetBlockType() != E_BLOCK_FLOWER_POT)
|
||||
{
|
||||
// There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
|
||||
return false;
|
||||
}
|
||||
|
||||
// The correct block entity is here
|
||||
if (a_Callback.Item(reinterpret_cast<cFlowerPotEntity *>(*itr)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} // for itr - m_BlockEntitites[]
|
||||
|
||||
// Not found:
|
||||
return false;
|
||||
return GenericDoWithBlockEntityAt<cFlowerPotEntity,
|
||||
E_BLOCK_FLOWER_POT
|
||||
>(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
|
||||
}
|
||||
|
||||
|
||||
@@ -2618,31 +2331,25 @@ bool cChunk::DoWithFlowerPotAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFlower
|
||||
bool cChunk::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4)
|
||||
{
|
||||
// The blockentity list is locked by the parent chunkmap's CS
|
||||
for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
|
||||
auto Entity = GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ);
|
||||
if (Entity == nullptr)
|
||||
{
|
||||
if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
switch ((*itr)->GetBlockType())
|
||||
{
|
||||
case E_BLOCK_WALLSIGN:
|
||||
case E_BLOCK_SIGN_POST:
|
||||
{
|
||||
a_Line1 = reinterpret_cast<cSignEntity *>(*itr)->GetLine(0);
|
||||
a_Line2 = reinterpret_cast<cSignEntity *>(*itr)->GetLine(1);
|
||||
a_Line3 = reinterpret_cast<cSignEntity *>(*itr)->GetLine(2);
|
||||
a_Line4 = reinterpret_cast<cSignEntity *>(*itr)->GetLine(3);
|
||||
return true;
|
||||
}
|
||||
} // switch (BlockType)
|
||||
return false; // Not a block entity
|
||||
}
|
||||
if (
|
||||
(Entity->GetBlockType() != E_BLOCK_WALLSIGN) &&
|
||||
(Entity->GetBlockType() != E_BLOCK_SIGN_POST)
|
||||
)
|
||||
{
|
||||
return false; // Not a sign
|
||||
}
|
||||
|
||||
// There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
|
||||
return false;
|
||||
} // for itr - m_BlockEntitites[]
|
||||
|
||||
// Not found:
|
||||
return false;
|
||||
auto Sign = static_cast<cSignEntity *>(Entity);
|
||||
a_Line1 = Sign->GetLine(0);
|
||||
a_Line2 = Sign->GetLine(1);
|
||||
a_Line3 = Sign->GetLine(2);
|
||||
a_Line4 = Sign->GetLine(3);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user