Added beacon.
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@@ -37,6 +37,7 @@ Implements the 1.7.x protocol classes:
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#include "../Mobs/IncludeAllMonsters.h"
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#include "../UI/Window.h"
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#include "../BlockEntities/BeaconEntity.h"
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#include "../BlockEntities/CommandBlockEntity.h"
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#include "../BlockEntities/MobHeadEntity.h"
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#include "../BlockEntities/FlowerPotEntity.h"
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@@ -1328,6 +1329,7 @@ void cProtocol172::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity)
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{
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case E_BLOCK_MOB_SPAWNER: Action = 1; break; // Update mob spawner spinny mob thing
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case E_BLOCK_COMMAND_BLOCK: Action = 2; break; // Update command block text
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case E_BLOCK_BEACON: Action = 3; break; // Update beacon entity
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case E_BLOCK_HEAD: Action = 4; break; // Update Mobhead entity
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case E_BLOCK_FLOWER_POT: Action = 5; break; // Update flower pot
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default: ASSERT(!"Unhandled or unimplemented BlockEntity update request!"); break;
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@@ -2581,6 +2583,19 @@ void cProtocol172::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEnt
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switch (a_BlockEntity.GetBlockType())
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{
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case E_BLOCK_BEACON:
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{
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cBeaconEntity & BeaconEntity = (cBeaconEntity &)a_BlockEntity;
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Writer.AddInt("x", BeaconEntity.GetPosX());
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Writer.AddInt("y", BeaconEntity.GetPosY());
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Writer.AddInt("z", BeaconEntity.GetPosZ());
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Writer.AddInt("Primary", BeaconEntity.GetPrimaryPotion());
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Writer.AddInt("Secondary", BeaconEntity.GetSecondaryPotion());
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Writer.AddInt("Levels", BeaconEntity.GetBeaconLevel());
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Writer.AddString("id", "Beacon"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
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break;
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}
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case E_BLOCK_COMMAND_BLOCK:
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{
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cCommandBlockEntity & CommandBlockEntity = (cCommandBlockEntity &)a_BlockEntity;
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