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VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@188 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-01-29 19:28:19 +00:00
parent f78eef29ee
commit 89afb970d8
190 changed files with 1566 additions and 507 deletions

View File

@@ -1,3 +1,6 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "BlockID.h"
#include "cWorld.h"
#include "cRedstone.h"
@@ -5,10 +8,8 @@
#include "cClientHandle.h"
#include "cPickup.h"
#include "cBlockToPickup.h"
#include "cMCLogger.h"
#include "cPlayer.h"
#include "cServer.h"
#include "cCriticalSection.h"
#include "cItem.h"
#include "cRoot.h"
#include "../iniFile/iniFile.h"
@@ -54,13 +55,13 @@
#include "tolua++.h"
#ifndef _WIN32
#include <stdlib.h>
//#include <sys/stat.h> // for mkdir
#include <sys/types.h>
#include <stdlib.h>
#endif
float cWorld::m_Time = 0.f;
char g_BlockLightValue[128];