VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@188 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -1,3 +1,6 @@
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "cPlayer.h"
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#include "cServer.h"
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#include "cCreativeInventory.h"
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@@ -7,7 +10,6 @@
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#include "cPickup.h"
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#include "cPluginManager.h"
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#include "cChunk.h"
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#include "cMCLogger.h"
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#include "cWindow.h"
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#include "cBlockEntity.h"
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#include "cGroupManager.h"
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@@ -494,9 +496,6 @@ void cPlayer::SetIP( std::string a_IP )
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m_IP = a_IP;
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}
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#ifdef SendMessage // Cause stupid windows.h defines SendMessage as SendMessageA
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#undef SendMessage
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#endif
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void cPlayer::SendMessage( const char* a_Message )
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{
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m_ClientHandle->Send( cPacket_Chat( a_Message ) );
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