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VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@188 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-01-29 19:28:19 +00:00
parent f78eef29ee
commit 89afb970d8
190 changed files with 1566 additions and 507 deletions

View File

@@ -1,3 +1,6 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "cClientHandle.h"
#include "cServer.h"
#include "cWorld.h"
@@ -8,7 +11,6 @@
#include "cInventory.h"
#include "cChestEntity.h"
#include "cSignEntity.h"
#include "cMCLogger.h"
#include "cWindow.h"
#include "cCraftingWindow.h"
#include "cItem.h"
@@ -30,9 +32,6 @@
#include "Vector3f.h"
#include "Vector3d.h"
#include "cCriticalSection.h"
#include "cSemaphore.h"
#include "cEvent.h"
#include "cSleep.h"
#include "cRoot.h"
@@ -70,10 +69,6 @@
#include "packets/cPacket_PlayerListItem.h"
#ifndef _WIN32
#define sprintf_s(dst, size, format, ...) sprintf(dst, format, __VA_ARGS__ )
#endif
#define AddPistonDir( x, y, z, dir, amount ) switch(dir) { case 0: (y)-=(amount); break; case 1: (y)+=(amount); break;\
case 2: (z)-=(amount); break; case 3: (z)+=(amount); break;\
case 4: (x)-=(amount); break; case 5: (x)+=(amount); break; }