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Moved throw pos and speed calculation from cProjectileEntity into cPlayer.

This commit is contained in:
madmaxoft
2013-08-30 17:29:46 +02:00
parent 1665bfe156
commit 88f3fe7f00
6 changed files with 128 additions and 124 deletions

View File

@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
** Generated automatically by tolua++-1.0.92 on 08/30/13 14:30:24.
** Generated automatically by tolua++-1.0.92 on 08/30/13 17:24:30.
*/
#ifndef __cplusplus
@@ -7650,6 +7650,92 @@ static int tolua_AllToLua_cPlayer_GetEquippedItem00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
/* method: GetThrowStartPos of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetThrowStartPos00
static int tolua_AllToLua_cPlayer_GetThrowStartPos00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetThrowStartPos'", NULL);
#endif
{
Vector3d tolua_ret = (Vector3d) self->GetThrowStartPos();
{
#ifdef __cplusplus
void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
tolua_register_gc(tolua_S,lua_gettop(tolua_S));
#else
void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
tolua_register_gc(tolua_S,lua_gettop(tolua_S));
#endif
}
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'GetThrowStartPos'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: GetThrowSpeed of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetThrowSpeed00
static int tolua_AllToLua_cPlayer_GetThrowSpeed00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
double a_SpeedCoeff = ((double) tolua_tonumber(tolua_S,2,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetThrowSpeed'", NULL);
#endif
{
Vector3d tolua_ret = (Vector3d) self->GetThrowSpeed(a_SpeedCoeff);
{
#ifdef __cplusplus
void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
tolua_register_gc(tolua_S,lua_gettop(tolua_S));
#else
void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
tolua_register_gc(tolua_S,lua_gettop(tolua_S));
#endif
}
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'GetThrowSpeed'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: GetGameMode of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetGameMode00
static int tolua_AllToLua_cPlayer_GetGameMode00(lua_State* tolua_S)
@@ -9704,88 +9790,6 @@ static int tolua_AllToLua_cProjectileEntity_IsInGround00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
/* method: PosFromPlayerPos of class cArrowEntity */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cArrowEntity_PosFromPlayerPos00
static int tolua_AllToLua_cArrowEntity_PosFromPlayerPos00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertable(tolua_S,1,"cArrowEntity",0,&tolua_err) ||
(tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cPlayer",0,&tolua_err)) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,2,0));
{
Vector3d tolua_ret = (Vector3d) cArrowEntity::PosFromPlayerPos(*a_Player);
{
#ifdef __cplusplus
void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
tolua_register_gc(tolua_S,lua_gettop(tolua_S));
#else
void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
tolua_register_gc(tolua_S,lua_gettop(tolua_S));
#endif
}
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'PosFromPlayerPos'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: SpeedFromPlayerLook of class cArrowEntity */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cArrowEntity_SpeedFromPlayerLook00
static int tolua_AllToLua_cArrowEntity_SpeedFromPlayerLook00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertable(tolua_S,1,"cArrowEntity",0,&tolua_err) ||
(tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cPlayer",0,&tolua_err)) ||
!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,4,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,2,0));
double a_Force = ((double) tolua_tonumber(tolua_S,3,0));
{
Vector3d tolua_ret = (Vector3d) cArrowEntity::SpeedFromPlayerLook(*a_Player,a_Force);
{
#ifdef __cplusplus
void* tolua_obj = Mtolua_new((Vector3d)(tolua_ret));
tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
tolua_register_gc(tolua_S,lua_gettop(tolua_S));
#else
void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(Vector3d));
tolua_pushusertype(tolua_S,tolua_obj,"Vector3d");
tolua_register_gc(tolua_S,lua_gettop(tolua_S));
#endif
}
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'SpeedFromPlayerLook'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: GetPickupState of class cArrowEntity */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cArrowEntity_GetPickupState00
static int tolua_AllToLua_cArrowEntity_GetPickupState00(lua_State* tolua_S)
@@ -28588,6 +28592,8 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"GetStance",tolua_AllToLua_cPlayer_GetStance00);
tolua_function(tolua_S,"GetInventory",tolua_AllToLua_cPlayer_GetInventory00);
tolua_function(tolua_S,"GetEquippedItem",tolua_AllToLua_cPlayer_GetEquippedItem00);
tolua_function(tolua_S,"GetThrowStartPos",tolua_AllToLua_cPlayer_GetThrowStartPos00);
tolua_function(tolua_S,"GetThrowSpeed",tolua_AllToLua_cPlayer_GetThrowSpeed00);
tolua_function(tolua_S,"GetGameMode",tolua_AllToLua_cPlayer_GetGameMode00);
tolua_function(tolua_S,"SetGameMode",tolua_AllToLua_cPlayer_SetGameMode00);
tolua_function(tolua_S,"IsGameModeCreative",tolua_AllToLua_cPlayer_IsGameModeCreative00);
@@ -28677,8 +28683,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_constant(tolua_S,"psNoPickup",cArrowEntity::psNoPickup);
tolua_constant(tolua_S,"psInSurvivalOrCreative",cArrowEntity::psInSurvivalOrCreative);
tolua_constant(tolua_S,"psInCreative",cArrowEntity::psInCreative);
tolua_function(tolua_S,"PosFromPlayerPos",tolua_AllToLua_cArrowEntity_PosFromPlayerPos00);
tolua_function(tolua_S,"SpeedFromPlayerLook",tolua_AllToLua_cArrowEntity_SpeedFromPlayerLook00);
tolua_function(tolua_S,"GetPickupState",tolua_AllToLua_cArrowEntity_GetPickupState00);
tolua_function(tolua_S,"SetPickupState",tolua_AllToLua_cArrowEntity_SetPickupState00);
tolua_function(tolua_S,"GetDamageCoeff",tolua_AllToLua_cArrowEntity_GetDamageCoeff00);