Fixed log files' timestamps
Also made Release mode log less technical information about the world storage threads.
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@@ -84,7 +84,7 @@ void cWorldStorage::Stop(void)
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void cWorldStorage::WaitForFinish(void)
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{
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LOG("Waiting for the world storage to finish saving");
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LOGD("Waiting for the world storage to finish saving");
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{
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m_LoadQueue.Clear();
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@@ -97,7 +97,7 @@ void cWorldStorage::WaitForFinish(void)
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m_ShouldTerminate = true;
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m_Event.Set(); // Wake up the thread if waiting
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super::Wait();
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LOG("World storage thread finished");
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LOGD("World storage thread finished");
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}
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