Fixed some Clang warnings in protocols.
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@@ -225,7 +225,7 @@ public:
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*/
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bool HandleLogin(int a_ProtocolVersion, const AString & a_Username);
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void SendData(const char * a_Data, int a_Size);
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void SendData(const char * a_Data, size_t a_Size);
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/** Called when the player moves into a different world; queues sreaming the new chunks */
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void MoveToWorld(cWorld & a_World, bool a_SendRespawnPacket);
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