Moved Effects.h to EntityEffects.h, added initial impl
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@@ -10,6 +10,7 @@
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cPawn::cPawn(eEntityType a_EntityType, double a_Width, double a_Height)
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: cEntity(a_EntityType, 0, 0, 0, a_Width, a_Height)
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, m_bBurnable(true)
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, m_EntityEffects(std::map<cEntityEffect::eType, cEntityEffect>())
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{
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}
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@@ -17,3 +18,27 @@ cPawn::cPawn(eEntityType a_EntityType, double a_Width, double a_Height)
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void cPawn::Tick(float a_Dt, cChunk & a_Chunk)
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{
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super::Tick(a_Dt, a_Chunk);
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}
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void cPawn::AddEntityEffect(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect)
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{
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m_EntityEffects[a_EffectType] = a_Effect;
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}
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void cPawn::RemoveEntityEffect(cEntityEffect::eType a_EffectType)
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{
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m_EntityEffects.erase(a_EffectType);
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}
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