Added the first part of the PreSimulator finisher, drops floating sand and gravel to ground.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@998 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -366,6 +366,10 @@ void cChunkGenerator::InitFinishGens(cIniFile & a_IniFile)
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int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", 10);
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m_FinishGens.push_back(new cFinishGenBottomLava(BottomLavaLevel));
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}
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else if (NoCaseCompare(*itr, "PreSimulator") == 0)
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{
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m_FinishGens.push_back(new cFinishGenPreSimulator);
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}
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} // for itr - Str[]
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}
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