Renamed getter and setter for IsFireproof.
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@@ -1044,7 +1044,7 @@ void cEntity::SetMaxHealth(int a_MaxHealth)
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/// Sets whether the entity is fireproof
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void cEntity::SetFireproofStatus(bool a_IsFireproof)
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void cEntity::SetIsFireproof(bool a_IsFireproof)
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{
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m_IsFireproof = a_IsFireproof;
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}
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