BlockingSslClientSocket: Migrated to cNetwork API.
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@@ -10,6 +10,80 @@
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////////////////////////////////////////////////////////////////////////////////
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// cBlockingSslClientSocketConnectCallbacks:
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class cBlockingSslClientSocketConnectCallbacks:
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public cNetwork::cConnectCallbacks
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{
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/** The socket object that is using this instance of the callbacks. */
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cBlockingSslClientSocket & m_Socket;
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virtual void OnConnected(cTCPLink & a_Link) override
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{
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m_Socket.OnConnected();
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}
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virtual void OnError(int a_ErrorCode, const AString & a_ErrorMsg) override
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{
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m_Socket.OnConnectError(a_ErrorMsg);
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}
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public:
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cBlockingSslClientSocketConnectCallbacks(cBlockingSslClientSocket & a_Socket):
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m_Socket(a_Socket)
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{
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}
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};
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////////////////////////////////////////////////////////////////////////////////
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// cBlockingSslClientSocketLinkCallbacks:
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class cBlockingSslClientSocketLinkCallbacks:
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public cTCPLink::cCallbacks
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{
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cBlockingSslClientSocket & m_Socket;
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virtual void OnLinkCreated(cTCPLinkPtr a_Link) override
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{
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m_Socket.SetLink(a_Link);
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}
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virtual void OnReceivedData(const char * a_Data, size_t a_Length)
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{
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m_Socket.OnReceivedData(a_Data, a_Length);
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}
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virtual void OnRemoteClosed(void)
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{
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m_Socket.OnDisconnected();
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}
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virtual void OnError(int a_ErrorCode, const AString & a_ErrorMsg)
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{
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m_Socket.OnDisconnected();
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}
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public:
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cBlockingSslClientSocketLinkCallbacks(cBlockingSslClientSocket & a_Socket):
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m_Socket(a_Socket)
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{
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}
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};
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////////////////////////////////////////////////////////////////////////////////
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// cBlockingSslClientSocket:
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cBlockingSslClientSocket::cBlockingSslClientSocket(void) :
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m_Ssl(*this),
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m_IsConnected(false)
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@@ -32,10 +106,19 @@ bool cBlockingSslClientSocket::Connect(const AString & a_ServerName, UInt16 a_Po
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}
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// Connect the underlying socket:
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m_Socket.CreateSocket(cSocket::IPv4);
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if (!m_Socket.ConnectIPv4(a_ServerName.c_str(), a_Port))
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m_ServerName = a_ServerName;
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if (!cNetwork::Connect(a_ServerName, a_Port,
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std::make_shared<cBlockingSslClientSocketConnectCallbacks>(*this),
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std::make_shared<cBlockingSslClientSocketLinkCallbacks>(*this))
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)
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{
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return false;
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}
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// Wait for the connection to succeed or fail:
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m_Event.Wait();
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if (!m_IsConnected)
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{
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Printf(m_LastErrorText, "Socket connect failed: %s", m_Socket.GetLastErrorString().c_str());
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return false;
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}
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@@ -102,7 +185,7 @@ bool cBlockingSslClientSocket::Send(const void * a_Data, size_t a_NumBytes)
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ASSERT(m_IsConnected);
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// Keep sending the data until all of it is sent:
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const char * Data = (const char *)a_Data;
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const char * Data = reinterpret_cast<const char *>(a_Data);
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size_t NumBytes = a_NumBytes;
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for (;;)
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{
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@@ -156,7 +239,8 @@ void cBlockingSslClientSocket::Disconnect(void)
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}
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m_Ssl.NotifyClose();
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m_Socket.CloseSocket();
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m_Socket->Close();
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m_Socket.reset();
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m_IsConnected = false;
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}
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@@ -166,13 +250,25 @@ void cBlockingSslClientSocket::Disconnect(void)
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int cBlockingSslClientSocket::ReceiveEncrypted(unsigned char * a_Buffer, size_t a_NumBytes)
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{
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int res = m_Socket.Receive((char *)a_Buffer, a_NumBytes, 0);
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if (res < 0)
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// Wait for any incoming data, if there is none:
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cCSLock Lock(m_CSIncomingData);
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while (m_IsConnected && m_IncomingData.empty())
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{
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cCSUnlock Unlock(Lock);
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m_Event.Wait();
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}
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// If we got disconnected, report an error after processing all data:
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if (!m_IsConnected && m_IncomingData.empty())
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{
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// PolarSSL's net routines distinguish between connection reset and general failure, we don't need to
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return POLARSSL_ERR_NET_RECV_FAILED;
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}
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return res;
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// Copy the data from the incoming buffer into the specified space:
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size_t NumToCopy = std::min(a_NumBytes, m_IncomingData.size());
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memcpy(a_Buffer, m_IncomingData.data(), NumToCopy);
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m_IncomingData.erase(0, NumToCopy);
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return static_cast<int>(NumToCopy);
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}
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@@ -181,13 +277,69 @@ int cBlockingSslClientSocket::ReceiveEncrypted(unsigned char * a_Buffer, size_t
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int cBlockingSslClientSocket::SendEncrypted(const unsigned char * a_Buffer, size_t a_NumBytes)
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{
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int res = m_Socket.Send((const char *)a_Buffer, a_NumBytes);
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if (res < 0)
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cTCPLinkPtr Socket(m_Socket); // Make a copy so that multiple threads don't race on deleting the socket.
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if (Socket == nullptr)
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{
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return POLARSSL_ERR_NET_SEND_FAILED;
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}
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if (!Socket->Send(a_Buffer, a_NumBytes))
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{
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// PolarSSL's net routines distinguish between connection reset and general failure, we don't need to
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return POLARSSL_ERR_NET_SEND_FAILED;
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}
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return res;
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return static_cast<int>(a_NumBytes);
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}
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void cBlockingSslClientSocket::OnConnected(void)
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{
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m_IsConnected = true;
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m_Event.Set();
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}
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void cBlockingSslClientSocket::OnConnectError(const AString & a_ErrorMsg)
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{
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LOG("Cannot connect to %s: %s", m_ServerName.c_str(), a_ErrorMsg.c_str());
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m_Event.Set();
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}
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void cBlockingSslClientSocket::OnReceivedData(const char * a_Data, size_t a_Size)
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{
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{
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cCSLock Lock(m_CSIncomingData);
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m_IncomingData.append(a_Data, a_Size);
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}
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m_Event.Set();
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}
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void cBlockingSslClientSocket::SetLink(cTCPLinkPtr a_Link)
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{
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m_Socket = a_Link;
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}
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void cBlockingSslClientSocket::OnDisconnected(void)
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{
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m_Socket.reset();
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m_IsConnected = false;
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m_Event.Set();
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}
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