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Rewritten cTimer not to use heap allocation.

This commit is contained in:
madmaxoft
2013-08-30 10:06:41 +02:00
parent cdd0eba1b5
commit 86eb71868b
2 changed files with 45 additions and 31 deletions

View File

@@ -8,33 +8,30 @@
cTimer::cTimer()
#ifdef _WIN32
: m_TicksPerSecond( new LARGE_INTEGER )
#endif
cTimer::cTimer(void)
{
#ifdef _WIN32
QueryPerformanceFrequency( (LARGE_INTEGER*)m_TicksPerSecond );
#endif
#ifdef _WIN32
QueryPerformanceFrequency(&m_TicksPerSecond);
#endif
}
cTimer::~cTimer()
long long cTimer::GetNowTime(void)
{
#ifdef _WIN32
delete (LARGE_INTEGER*)m_TicksPerSecond;
#endif
#ifdef _WIN32
LARGE_INTEGER now;
QueryPerformanceCounter(&now);
return ((now.QuadPart * 1000) / m_TicksPerSecond.QuadPart);
#else
struct timeval now;
gettimeofday(&now, NULL);
return (long long)(now.tv_sec * 1000 + now.tv_usec / 1000);
#endif
}
long long cTimer::GetNowTime()
{
#ifdef _WIN32
LARGE_INTEGER now;
QueryPerformanceCounter( &now );
LARGE_INTEGER & tps = *((LARGE_INTEGER*)m_TicksPerSecond);
return ((now.QuadPart*1000) / tps.QuadPart );
#else
struct timeval now;
gettimeofday(&now, NULL);
return (long long)(now.tv_sec*1000 + now.tv_usec/1000);
#endif
}