Some code improvements
git-svn-id: http://mc-server.googlecode.com/svn/trunk@677 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -48,7 +48,7 @@ char cBlockDoorHandler::GetDropCount()
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return 1;
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}
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void cBlockDoorHandler::PlaceBlock(cWorld *a_World, cPlayer *a_Player, char a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir)
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void cBlockDoorHandler::PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir)
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{
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if (a_World->GetBlock(a_X, a_Y + 1, a_Z) == E_BLOCK_AIR)
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{
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