Improved maps
This commit is contained in:
467
src/Map.cpp
467
src/Map.cpp
@@ -5,108 +5,11 @@
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#include "Map.h"
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#include "ClientHandle.h"
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#include "World.h"
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#include "Chunk.h"
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#include "Entities/Player.h"
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#include "FastRandom.h"
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cMapDecorator::cMapDecorator(cMap * a_Map, eType a_Type, int a_X, int a_Z, int a_Rot)
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: m_Map(a_Map)
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, m_Type(a_Type)
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, m_PixelX(a_X)
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, m_PixelZ(a_Z)
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, m_Rot(a_Rot)
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, m_Player(nullptr)
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{
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}
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cMapDecorator::cMapDecorator(cMap * a_Map, cPlayer * a_Player)
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: m_Map(a_Map)
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, m_Type(E_TYPE_PLAYER)
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, m_Player(a_Player)
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{
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Update();
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}
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void cMapDecorator::Update(void)
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{
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if (m_Player != nullptr)
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{
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ASSERT(m_Map != nullptr);
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unsigned int PixelWidth = m_Map->GetPixelWidth();
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int InsideWidth = (m_Map->GetWidth() / 2) - 1;
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int InsideHeight = (m_Map->GetHeight() / 2) - 1;
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int PixelX = (int) (m_Player->GetPosX() - m_Map->GetCenterX()) / PixelWidth;
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int PixelZ = (int) (m_Player->GetPosZ() - m_Map->GetCenterZ()) / PixelWidth;
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// Center of pixel
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m_PixelX = (2 * PixelX) + 1;
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m_PixelZ = (2 * PixelZ) + 1;
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if ((PixelX > -InsideWidth) && (PixelX <= InsideWidth) && (PixelZ > -InsideHeight) && (PixelZ <= InsideHeight))
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{
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double Yaw = m_Player->GetYaw();
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if (m_Map->GetDimension() == dimNether)
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{
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cFastRandom Random;
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// TODO 2014-02-19 xdot: Refine
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m_Rot = Random.NextInt(16);
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}
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else
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{
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m_Rot = (int) (Yaw * 16) / 360;
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}
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m_Type = E_TYPE_PLAYER;
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}
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else
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{
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if ((abs(PixelX) > 320.0) || (abs(PixelZ) > 320.0))
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{
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// TODO 2014-02-18 xdot: Remove decorator
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}
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m_Rot = 0;
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m_Type = E_TYPE_PLAYER_OUTSIDE;
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// Move to border
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if (PixelX <= -InsideWidth)
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{
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m_PixelX = (2 * -InsideWidth) + 1;
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}
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if (PixelZ <= -InsideHeight)
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{
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m_PixelZ = (2 * -InsideHeight) + 1;
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}
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if (PixelX > InsideWidth)
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{
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m_PixelX = (2 * InsideWidth) + 1;
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}
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if (PixelZ > InsideHeight)
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{
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m_PixelZ = (2 * InsideHeight) + 1;
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}
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}
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}
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}
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#include "Blocks/BlockHandler.h"
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@@ -148,6 +51,20 @@ cMap::cMap(unsigned int a_ID, int a_CenterX, int a_CenterZ, cWorld * a_World, un
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void cMap::Tick()
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{
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for (const auto & Client : m_ClientsInCurrentTick)
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{
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Client->SendMapData(*this, 0, 0);
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}
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m_ClientsInCurrentTick.clear();
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m_Decorators.clear();
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}
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void cMap::UpdateRadius(int a_PixelX, int a_PixelZ, unsigned int a_Radius)
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{
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int PixelRadius = a_Radius / GetPixelWidth();
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@@ -219,13 +136,11 @@ bool cMap::UpdatePixel(unsigned int a_X, unsigned int a_Z)
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virtual bool Item(cChunk * a_Chunk) override
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{
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if (a_Chunk == nullptr)
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if (!a_Chunk->IsValid())
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{
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return false;
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}
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unsigned int CallbackPixelWidth = m_Map->GetPixelWidth();
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if (m_Map->GetDimension() == dimNether)
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{
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// TODO 2014-02-22 xdot: Nether maps
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@@ -233,84 +148,33 @@ bool cMap::UpdatePixel(unsigned int a_X, unsigned int a_Z)
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return false;
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}
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typedef std::map<ColorID, unsigned int> ColorCountMap;
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ColorCountMap ColorCounts;
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static const std::array<unsigned char, 4> BrightnessID = { { 3, 0, 1, 2 } }; // Darkest to lightest
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BLOCKTYPE TargetBlock;
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NIBBLETYPE TargetMeta;
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// Count surface blocks
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for (unsigned int X = m_RelX; X < m_RelX + CallbackPixelWidth; ++X)
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auto Height = a_Chunk->GetHeight(m_RelX, m_RelZ);
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auto ChunkHeight = cChunkDef::Height;
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a_Chunk->GetBlockTypeMeta(m_RelX, Height, m_RelZ, TargetBlock, TargetMeta);
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auto ColourID = BlockHandler(TargetBlock)->GetMapBaseColourID(TargetMeta);
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if (IsBlockWater(TargetBlock))
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{
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for (unsigned int Z = m_RelZ; Z < m_RelZ + CallbackPixelWidth; ++Z)
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ChunkHeight /= 4;
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while (((--Height) != -1) && IsBlockWater(a_Chunk->GetBlock(m_RelX, Height, m_RelZ)))
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{
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// unsigned int WaterDepth = 0;
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BLOCKTYPE TargetBlock = E_BLOCK_AIR;
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NIBBLETYPE TargetMeta = 0;
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int Height = a_Chunk->GetHeight(X, Z);
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while (Height > 0)
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{
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a_Chunk->GetBlockTypeMeta(X, Height, Z, TargetBlock, TargetMeta);
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// TODO 2014-02-22 xdot: Check if block color is transparent
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if (TargetBlock == E_BLOCK_AIR)
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{
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--Height;
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continue;
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}
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// TODO 2014-02-22 xdot: Check if block is liquid
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/*
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else if (false)
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{
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--Height;
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++WaterDepth;
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continue;
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}
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*/
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break;
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}
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// TODO 2014-02-22 xdot: Query block color
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ColorID Color = E_BASE_COLOR_BROWN;
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// Debug - Temporary
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switch (TargetBlock)
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{
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case E_BLOCK_GRASS:
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{
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Color = E_BASE_COLOR_LIGHT_GREEN; break;
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}
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case E_BLOCK_STATIONARY_WATER:
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case E_BLOCK_WATER:
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{
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Color = E_BASE_COLOR_BLUE; break;
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}
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}
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++ColorCounts[Color];
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continue;
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}
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}
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else if (ColourID == 0)
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{
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while (((--Height) != -1) && ((ColourID = BlockHandler(a_Chunk->GetBlock(m_RelX, Height, m_RelZ))->GetMapBaseColourID(a_Chunk->GetMeta(m_RelX, Height, m_RelZ))) == 0))
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{
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continue;
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}
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}
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// Find dominant color
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ColorID PixelColor = E_BASE_COLOR_TRANSPARENT;
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unsigned int MaxCount = 0;
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for (ColorCountMap::iterator it = ColorCounts.begin(); it != ColorCounts.end(); ++it)
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{
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if (it->second > MaxCount)
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{
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PixelColor = it->first;
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MaxCount = it->second;
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}
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}
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// TODO 2014-02-22 xdot: Adjust brightness
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unsigned int dColor = 1;
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m_PixelData = PixelColor + dColor;
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// Multiply base color ID by 4 and add brightness ID
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m_PixelData = ColourID * 4 + BrightnessID[Clamp<size_t>(static_cast<size_t>(Height / (ChunkHeight / BrightnessID.size())), 0, BrightnessID.size() - 1)];
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return false;
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}
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@@ -332,162 +196,11 @@ bool cMap::UpdatePixel(unsigned int a_X, unsigned int a_Z)
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void cMap::UpdateDecorators(void)
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{
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for (cMapDecoratorList::iterator it = m_Decorators.begin(); it != m_Decorators.end(); ++it)
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{
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it->Update();
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}
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}
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void cMap::AddPlayer(cPlayer * a_Player, Int64 a_WorldAge)
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{
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cClientHandle * Handle = a_Player->GetClientHandle();
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if (Handle == nullptr)
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{
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return;
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}
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cMapClient MapClient;
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MapClient.m_LastUpdate = a_WorldAge;
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MapClient.m_SendInfo = true;
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MapClient.m_Handle = Handle;
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MapClient.m_DataUpdate = 0;
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MapClient.m_NextDecoratorUpdate = 0;
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m_Clients.push_back(MapClient);
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cMapDecorator PlayerDecorator(this, a_Player);
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m_Decorators.push_back(PlayerDecorator);
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}
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void cMap::RemoveInactiveClients(Int64 a_WorldAge)
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{
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for (cMapClientList::iterator it = m_Clients.begin(); it != m_Clients.end();)
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{
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if (it->m_LastUpdate < a_WorldAge)
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{
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// Remove associated decorators
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for (cMapDecoratorList::iterator it2 = m_Decorators.begin(); it2 != m_Decorators.end();)
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{
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if (it2->GetPlayer()->GetClientHandle() == it->m_Handle)
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{
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// Erase decorator
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cMapDecoratorList::iterator temp = it2;
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++it2;
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m_Decorators.erase(temp);
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}
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else
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{
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++it2;
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}
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}
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// Erase client
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cMapClientList::iterator temp = it;
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++it;
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m_Clients.erase(temp);
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}
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else
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{
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++it;
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}
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}
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}
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void cMap::StreamNext(cMapClient & a_Client)
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{
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cClientHandle * Handle = a_Client.m_Handle;
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if (a_Client.m_SendInfo)
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{
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Handle->SendMapInfo(m_ID, m_Scale);
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a_Client.m_SendInfo = false;
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return;
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}
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++a_Client.m_NextDecoratorUpdate;
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if (a_Client.m_NextDecoratorUpdate >= 4)
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{
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// TODO 2014-02-19 xdot
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// This is dangerous as the player object may have been destroyed before the decorator is erased from the list
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UpdateDecorators();
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Handle->SendMapDecorators(m_ID, m_Decorators, m_Scale);
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a_Client.m_NextDecoratorUpdate = 0;
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}
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else
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{
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++a_Client.m_DataUpdate;
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unsigned int Y = (a_Client.m_DataUpdate * 11) % m_Width;
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const Byte * Colors = &m_Data[Y * m_Height];
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Handle->SendMapColumn(m_ID, Y, 0, Colors, m_Height, m_Scale);
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}
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}
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void cMap::UpdateClient(cPlayer * a_Player)
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{
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ASSERT(a_Player != nullptr);
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cClientHandle * Handle = a_Player->GetClientHandle();
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if (Handle == nullptr)
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{
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return;
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}
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Int64 WorldAge = a_Player->GetWorld()->GetWorldAge();
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RemoveInactiveClients(WorldAge - 5);
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// Linear search for client state
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for (cMapClientList::iterator it = m_Clients.begin(); it != m_Clients.end(); ++it)
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{
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if (it->m_Handle == Handle)
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{
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it->m_LastUpdate = WorldAge;
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StreamNext(*it);
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return;
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}
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}
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// New player, construct a new client state
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AddPlayer(a_Player, WorldAge);
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}
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void cMap::EraseData(void)
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{
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m_Data.assign(m_Width * m_Height, 0);
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m_Decorators.emplace_back(CreateDecorator(a_Player));
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m_ClientsInCurrentTick.push_back(a_Player->GetClientHandle());
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}
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@@ -532,30 +245,11 @@ void cMap::SetPosition(int a_CenterX, int a_CenterZ)
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void cMap::SetScale(unsigned int a_Scale)
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{
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if (m_Scale == a_Scale)
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{
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return;
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}
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m_Scale = a_Scale;
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for (cMapClientList::iterator it = m_Clients.begin(); it != m_Clients.end(); ++it)
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{
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it->m_SendInfo = true;
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}
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}
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bool cMap::SetPixel(unsigned int a_X, unsigned int a_Z, cMap::ColorID a_Data)
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{
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if ((a_X < m_Width) && (a_Z < m_Height))
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{
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m_Data[a_Z + (a_X * m_Height)] = a_Data;
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m_Data[a_Z * m_Width + a_X] = a_Data;
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return true;
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}
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@@ -573,7 +267,7 @@ cMap::ColorID cMap::GetPixel(unsigned int a_X, unsigned int a_Z)
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{
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if ((a_X < m_Width) && (a_Z < m_Height))
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{
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return m_Data[a_Z + (a_X * m_Height)];
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return m_Data[a_Z * m_Width + a_X];
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}
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else
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{
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@@ -585,24 +279,6 @@ cMap::ColorID cMap::GetPixel(unsigned int a_X, unsigned int a_Z)
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void cMap::SendTo(cClientHandle & a_Client)
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{
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a_Client.SendMapInfo(m_ID, m_Scale);
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for (unsigned int i = 0; i < m_Width; ++i)
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{
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const Byte * Colors = &m_Data[i * m_Height];
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a_Client.SendMapColumn(m_ID, i, 0, Colors, m_Height, m_Scale);
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}
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a_Client.SendMapDecorators(m_ID, m_Decorators, m_Scale);
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}
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unsigned int cMap::GetNumPixels(void) const
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{
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return m_Width * m_Height;
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@@ -612,9 +288,66 @@ unsigned int cMap::GetNumPixels(void) const
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size_t cMap::GetNumDecorators(void) const
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const cMapDecorator cMap::CreateDecorator(const cEntity * a_TrackedEntity)
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{
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return m_Decorators.size();
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int InsideWidth = (GetWidth() / 2) - 1;
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int InsideHeight = (GetHeight() / 2) - 1;
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// Center of pixel
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int PixelX = (int)(a_TrackedEntity->GetPosX() - GetCenterX()) / GetPixelWidth();
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int PixelZ = (int)(a_TrackedEntity->GetPosZ() - GetCenterZ()) / GetPixelWidth();
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cMapDecorator::eType Type;
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int Rot;
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if ((PixelX > -InsideWidth) && (PixelX <= InsideWidth) && (PixelZ > -InsideHeight) && (PixelZ <= InsideHeight))
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{
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double Yaw = a_TrackedEntity->GetYaw();
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if (GetDimension() == dimNether)
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{
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cFastRandom Random;
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// TODO 2014-02-19 xdot: Refine
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Rot = Random.NextInt(16);
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}
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else
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{
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Rot = CeilC(((Yaw - 11.25) * 16) / 360);
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}
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Type = cMapDecorator::eType::E_TYPE_PLAYER;
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}
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else
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{
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if ((PixelX > 320.0) || (PixelZ > 320.0))
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{
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;
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}
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Rot = 0;
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Type = cMapDecorator::eType::E_TYPE_PLAYER_OUTSIDE;
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// Move to border
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if (PixelX <= -InsideWidth)
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{
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PixelX = -InsideWidth;
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}
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if (PixelZ <= -InsideHeight)
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{
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PixelZ = -InsideHeight;
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}
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if (PixelX > InsideWidth)
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{
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PixelX = InsideWidth;
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}
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if (PixelZ > InsideHeight)
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{
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PixelZ = InsideHeight;
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}
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}
|
||||
|
||||
return {Type, (unsigned)(2 * PixelX + 1), (unsigned)(2 * PixelZ + 1), Rot};
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user