Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).
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@@ -469,7 +469,7 @@ cChunkDef::BiomeMap * cWSSAnvil::LoadVanillaBiomeMapFromNBT(cChunkDef::BiomeMap
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return NULL;
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}
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const unsigned char * VanillaBiomeData = (const unsigned char *)(a_NBT.GetData(a_TagIdx));
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for (int i = 0; i < ARRAYCOUNT(*a_BiomeMap); i++)
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for (size_t i = 0; i < ARRAYCOUNT(*a_BiomeMap); i++)
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{
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if ((VanillaBiomeData)[i] == 0xff)
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{
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@@ -497,7 +497,7 @@ cChunkDef::BiomeMap * cWSSAnvil::LoadBiomeMapFromNBT(cChunkDef::BiomeMap * a_Bio
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return NULL;
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}
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const int * BiomeData = (const int *)(a_NBT.GetData(a_TagIdx));
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for (int i = 0; i < ARRAYCOUNT(*a_BiomeMap); i++)
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for (size_t i = 0; i < ARRAYCOUNT(*a_BiomeMap); i++)
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{
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(*a_BiomeMap)[i] = (EMCSBiome)(ntohl(BiomeData[i]));
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if ((*a_BiomeMap)[i] == 0xff)
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@@ -1538,7 +1538,7 @@ unsigned cWSSAnvil::cMCAFile::FindFreeLocation(int a_LocalX, int a_LocalZ, const
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// Doesn't fit, append to the end of file (we're wasting a lot of space, TODO: fix this later)
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unsigned MaxLocation = 2 << 8; // Minimum sector is #2 - after the headers
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for (int i = 0; i < ARRAYCOUNT(m_Header); i++)
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for (size_t i = 0; i < ARRAYCOUNT(m_Header); i++)
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{
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ChunkLocation = ntohl(m_Header[i]);
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ChunkLocation = ChunkLocation + ((ChunkLocation & 0xff) << 8); // Add the number of sectors used; don't care about the 4th byte
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