cNetwork: Fixed possible hang when terminating immediately after init.

This commit is contained in:
Mattes D
2016-06-18 13:12:12 +02:00
parent 4d9769a484
commit 8610083a8e
2 changed files with 27 additions and 2 deletions
+8
View File
@@ -13,6 +13,7 @@
#pragma once
#include <event2/event.h>
#include "Network.h"
#include "CriticalSection.h"
#include "Event.h"
@@ -127,11 +128,18 @@ protected:
/** The thread in which the main LibEvent loop runs. */
std::thread m_EventLoopThread;
/** Event that is signalled once the startup is finished and the LibEvent loop is running. */
UniquePtr<cEvent> m_StartupEvent;
/** Converts LibEvent-generated log events into log messages in MCS log. */
static void LogCallback(int a_Severity, const char * a_Msg);
/** Implements the thread that runs LibEvent's event dispatcher loop. */
static void RunEventLoop(cNetworkSingleton * a_Self);
/** Callback called by LibEvent when the event loop is started. */
static void SignalizeStartup(evutil_socket_t a_Socket, short a_Events, void * a_Self);
};