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Generator: Renamed cBiomeGenerator's Initialize() to InitializeBiomeGen().

This will allow initializing generators that implement both cBiomeGenerator and other generators.
This commit is contained in:
madmaxoft
2013-10-10 15:49:24 +02:00
parent 9deb9cfa0e
commit 85eb85dbf9
4 changed files with 19 additions and 19 deletions

View File

@@ -33,7 +33,7 @@ protected:
// cBiomeGen overrides:
virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
virtual void Initialize(cIniFile & a_IniFile) override;
virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
} ;
@@ -72,7 +72,7 @@ protected:
int m_TotalChain; // Number of cache items walked to get to a hit (only added for hits)
virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
virtual void Initialize(cIniFile & a_IniFile) override;
virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
} ;
@@ -109,7 +109,7 @@ protected:
// cBiomeGen overrides:
virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
virtual void Initialize(cIniFile & a_IniFile) override;
virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
} ;
@@ -134,7 +134,7 @@ protected:
// cBiomeGen overrides:
virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
virtual void Initialize(cIniFile & a_IniFile) override;
virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
EMCSBiome VoronoiBiome(int a_BlockX, int a_BlockZ);
} ;
@@ -156,7 +156,7 @@ public:
protected:
// cBiomeGen overrides:
virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
virtual void Initialize(cIniFile & a_IniFile) override;
virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
/// Distorts the coords using a Perlin-like noise
void Distort(int a_BlockX, int a_BlockZ, int & a_DistortedX, int & a_DistortedZ);
@@ -195,7 +195,7 @@ protected:
// cBiomeGen overrides:
virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
virtual void Initialize(cIniFile & a_IniFile) override;
virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
/** Step 1: Decides between ocean, land and mushroom, using a DistVoronoi with special conditions and post-processing for mushroom islands
Sets biomes to biOcean, -1 (i.e. land), biMushroomIsland or biMushroomShore