Cleaned up simulators
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@@ -6,13 +6,35 @@
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#include "../Defines.h"
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#include "../Chunk.h"
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#include "Simulator.inc"
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#ifdef __clang__
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#pragma clang diagnostic ignored "-Wweak-template-vtables"
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#endif // __clang__
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template class cSimulator<cChunk, cWorld>;
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#include "Simulator.h"
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void cSimulator::WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk)
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{
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AddBlock(a_BlockX, a_BlockY, a_BlockZ, a_Chunk);
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AddBlock(a_BlockX - 1, a_BlockY, a_BlockZ, a_Chunk->GetNeighborChunk(a_BlockX - 1, a_BlockZ));
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AddBlock(a_BlockX + 1, a_BlockY, a_BlockZ, a_Chunk->GetNeighborChunk(a_BlockX + 1, a_BlockZ));
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AddBlock(a_BlockX, a_BlockY, a_BlockZ - 1, a_Chunk->GetNeighborChunk(a_BlockX, a_BlockZ - 1));
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AddBlock(a_BlockX, a_BlockY, a_BlockZ + 1, a_Chunk->GetNeighborChunk(a_BlockX, a_BlockZ + 1));
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if (a_BlockY > 0)
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{
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AddBlock(a_BlockX, a_BlockY - 1, a_BlockZ, a_Chunk);
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}
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if (a_BlockY < cChunkDef::Height - 1)
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{
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AddBlock(a_BlockX, a_BlockY + 1, a_BlockZ, a_Chunk);
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}
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}
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