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convert old style casts to fix warnings

This commit is contained in:
Steven Riehl
2014-10-11 20:39:55 -06:00
parent b4170e3184
commit 856764dee8
17 changed files with 486 additions and 549 deletions

View File

@@ -67,8 +67,8 @@ void cFurnaceEntity::UsedBy(cPlayer * a_Player)
if (a_Player->GetWindow() != Window)
{
a_Player->OpenWindow(Window);
BroadcastProgress(PROGRESSBAR_FUEL, (short)m_LastProgressFuel);
BroadcastProgress(PROGRESSBAR_SMELTING, (short)m_LastProgressCook);
BroadcastProgress(PROGRESSBAR_FUEL, static_cast<short>(m_LastProgressFuel));
BroadcastProgress(PROGRESSBAR_SMELTING, static_cast<short>(m_LastProgressCook));
}
}
}
@@ -112,16 +112,16 @@ bool cFurnaceEntity::Tick(float a_Dt, cChunk & a_Chunk)
FinishOne();
}
}
m_TimeBurned++;
if (m_TimeBurned >= m_FuelBurnTime)
{
// The current fuel has been exhausted, use another one, if possible
BurnNewFuel();
}
UpdateProgressBars();
return true;
}
@@ -166,7 +166,7 @@ void cFurnaceEntity::FinishOne()
m_Contents.ChangeSlotCount(fsOutput, m_CurrentRecipe->Out->m_ItemCount);
}
m_Contents.ChangeSlotCount(fsInput, -m_CurrentRecipe->In->m_ItemCount);
UpdateIsCooking();
}
@@ -186,7 +186,7 @@ void cFurnaceEntity::BurnNewFuel(void)
SetIsCooking(false);
return;
}
// Is the input and output ready for cooking?
if (!CanCookInputToOutput())
{
@@ -214,13 +214,13 @@ void cFurnaceEntity::BurnNewFuel(void)
void cFurnaceEntity::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
{
super::OnSlotChanged(a_ItemGrid, a_SlotNum);
if (m_World == NULL)
{
// The furnace isn't initialized yet, do no processing
return;
}
ASSERT(a_ItemGrid == &m_Contents);
switch (a_SlotNum)
{
@@ -229,13 +229,13 @@ void cFurnaceEntity::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
UpdateInput();
break;
}
case fsFuel:
{
UpdateFuel();
break;
}
case fsOutput:
{
UpdateOutput();
@@ -258,7 +258,7 @@ void cFurnaceEntity::UpdateInput(void)
m_TimeCooked = 0;
}
m_LastInput = m_Contents.GetSlot(fsInput);
cFurnaceRecipe * FR = cRoot::Get()->GetFurnaceRecipe();
m_CurrentRecipe = FR->GetRecipeFrom(m_Contents.GetSlot(fsInput));
if (!CanCookInputToOutput())
@@ -271,7 +271,7 @@ void cFurnaceEntity::UpdateInput(void)
{
m_NeedCookTime = m_CurrentRecipe->CookTime;
SetIsCooking(true);
// Start burning new fuel if there's no flame now:
if (GetFuelBurnTimeLeft() <= 0)
{
@@ -292,7 +292,7 @@ void cFurnaceEntity::UpdateFuel(void)
// The current fuel is still burning, don't modify anything:
return;
}
// The current fuel is spent, try to burn some more:
BurnNewFuel();
}
@@ -312,7 +312,7 @@ void cFurnaceEntity::UpdateOutput(void)
SetIsCooking(false);
return;
}
// No need to burn new fuel, the Tick() function will take care of that
// Can cook, start cooking if not already underway:
@@ -339,7 +339,7 @@ void cFurnaceEntity::UpdateIsCooking(void)
m_NeedCookTime = 0;
return;
}
SetIsCooking(true);
}
@@ -355,7 +355,7 @@ bool cFurnaceEntity::CanCookInputToOutput(void) const
// This input cannot be cooked
return false;
}
const cItem & Slot = m_Contents.GetSlot(fsOutput);
if (Slot.IsEmpty())
{
@@ -368,13 +368,13 @@ bool cFurnaceEntity::CanCookInputToOutput(void) const
// The output slot is blocked with something that cannot be stacked with the recipe's output
return false;
}
if (Slot.IsFullStack())
{
// Cannot add any more items to the output slot
return false;
}
return true;
}
@@ -387,18 +387,18 @@ void cFurnaceEntity::UpdateProgressBars(void)
{
// In order to preserve bandwidth, an update is sent only every 10th tick
// That's why the comparisons use the division by eight
int CurFuel = (m_FuelBurnTime > 0) ? (200 - 200 * m_TimeBurned / m_FuelBurnTime) : 0;
if ((CurFuel / 8) != (m_LastProgressFuel / 8))
{
BroadcastProgress(PROGRESSBAR_FUEL, (short)CurFuel);
BroadcastProgress(PROGRESSBAR_FUEL, static_cast<short>(CurFuel));
m_LastProgressFuel = CurFuel;
}
int CurCook = (m_NeedCookTime > 0) ? (200 * m_TimeCooked / m_NeedCookTime) : 0;
if ((CurCook / 8) != (m_LastProgressCook / 8))
{
BroadcastProgress(PROGRESSBAR_SMELTING, (short)CurCook);
BroadcastProgress(PROGRESSBAR_SMELTING, static_cast<short>(CurCook));
m_LastProgressCook = CurCook;
}
}
@@ -415,11 +415,7 @@ void cFurnaceEntity::SetIsCooking(bool a_IsCooking)
}
m_IsCooking = a_IsCooking;
// Light or extinguish the furnace:
m_World->FastSetBlock(m_PosX, m_PosY, m_PosZ, m_IsCooking ? E_BLOCK_LIT_FURNACE : E_BLOCK_FURNACE, m_BlockMeta);
}