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Implemented redstone comparators

They can be placed and toggled, but stills needs proper redstone support
This commit is contained in:
Tiger Wang
2013-09-18 18:27:21 +01:00
parent 480991d1ac
commit 846f1223f4
7 changed files with 186 additions and 2 deletions

View File

@@ -14,6 +14,7 @@
#include "ItemBucket.h"
#include "ItemCauldron.h"
#include "ItemCloth.h"
#include "ItemComparator.h"
#include "ItemDoor.h"
#include "ItemDye.h"
#include "ItemFlowerPot.h"
@@ -92,6 +93,7 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType)
case E_ITEM_BOW: return new cItemBowHandler;
case E_ITEM_BREWING_STAND: return new cItemBrewingStandHandler(a_ItemType);
case E_ITEM_CAULDRON: return new cItemCauldronHandler(a_ItemType);
case E_ITEM_COMPARATOR: return new cItemComparatorHandler(a_ItemType);
case E_ITEM_DYE: return new cItemDyeHandler(a_ItemType);
case E_ITEM_EGG: return new cItemEggHandler();
case E_ITEM_ENDER_PEARL: return new cItemEnderPearlHandler();