CheckBasicStyle: checks spaces around * and &.
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@@ -362,7 +362,7 @@ bool cItemHandler::OnPlayerPlace(
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!BlockHandler(PlaceBlock)->DoesIgnoreBuildCollision(&a_Player, PlaceMeta)
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)
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{
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// Tried to place a block *into* another?
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// Tried to place a block into another?
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// Happens when you place a block aiming at side of block with a torch on it or stem beside it
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return false;
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}
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