Manual merge (Fixed conflicts)
This commit is contained in:
@@ -8,6 +8,7 @@ Implements the 1.7.x protocol classes:
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*/
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#include "Globals.h"
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#include "json/json.h"
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#include "Protocol17x.h"
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#include "ChunkDataSerializer.h"
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#include "../ClientHandle.h"
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@@ -20,11 +21,15 @@ Implements the 1.7.x protocol classes:
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#include "../Entities/ExpOrb.h"
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#include "../Entities/Minecart.h"
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#include "../Entities/FallingBlock.h"
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#include "../Entities/Painting.h"
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#include "../Entities/Pickup.h"
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#include "../Entities/Player.h"
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#include "../Entities/ItemFrame.h"
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#include "../Mobs/IncludeAllMonsters.h"
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#include "../UI/Window.h"
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#include "../BlockEntities/CommandBlockEntity.h"
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#include "../BlockEntities/MobHeadEntity.h"
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#include "../CompositeChat.h"
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@@ -200,6 +205,78 @@ void cProtocol172::SendChat(const AString & a_Message)
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void cProtocol172::SendChat(const cCompositeChat & a_Message)
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{
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// Compose the complete Json string to send:
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Json::Value msg;
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msg["text"] = ""; // The client crashes without this
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const cCompositeChat::cParts & Parts = a_Message.GetParts();
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for (cCompositeChat::cParts::const_iterator itr = Parts.begin(), end = Parts.end(); itr != end; ++itr)
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{
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Json::Value Part;
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switch ((*itr)->m_PartType)
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{
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case cCompositeChat::ptText:
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{
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Part["text"] = (*itr)->m_Text;
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AddChatPartStyle(Part, (*itr)->m_Style);
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break;
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}
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case cCompositeChat::ptClientTranslated:
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{
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const cCompositeChat::cClientTranslatedPart & p = (const cCompositeChat::cClientTranslatedPart &)**itr;
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Part["translate"] = p.m_Text;
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Json::Value With;
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for (AStringVector::const_iterator itrW = p.m_Parameters.begin(), endW = p.m_Parameters.end(); itrW != endW; ++itr)
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{
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With.append(*itrW);
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}
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if (!p.m_Parameters.empty())
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{
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Part["with"] = With;
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}
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AddChatPartStyle(Part, p.m_Style);
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break;
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}
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case cCompositeChat::ptUrl:
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{
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const cCompositeChat::cUrlPart & p = (const cCompositeChat::cUrlPart &)**itr;
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Part["text"] = p.m_Text;
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Json::Value Url;
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Url["action"] = "open_url";
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Url["value"] = p.m_Url;
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Part["clickEvent"] = Url;
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AddChatPartStyle(Part, p.m_Style);
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break;
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}
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case cCompositeChat::ptSuggestCommand:
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case cCompositeChat::ptRunCommand:
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{
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const cCompositeChat::cCommandPart & p = (const cCompositeChat::cCommandPart &)**itr;
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Part["text"] = p.m_Text;
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Json::Value Cmd;
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Cmd["action"] = (p.m_PartType == cCompositeChat::ptRunCommand) ? "run_command" : "suggest_command";
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Cmd["value"] = p.m_Command;
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Part["clickEvent"] = Cmd;
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AddChatPartStyle(Part, p.m_Style);
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break;
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}
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}
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msg["extra"].append(Part);
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} // for itr - Parts[]
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// Send the message to the client:
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cPacketizer Pkt(*this, 0x02);
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Pkt.WriteString(msg.toStyledString());
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}
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void cProtocol172::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
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{
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// Serialize first, before creating the Packetizer (the packetizer locks a CS)
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@@ -476,7 +553,7 @@ void cProtocol172::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
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Pkt.WriteByte((Byte)a_Player.GetEffectiveGameMode() | (cRoot::Get()->GetServer()->IsHardcore() ? 0x08 : 0)); // Hardcore flag bit 4
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Pkt.WriteChar((char)a_World.GetDimension());
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Pkt.WriteByte(2); // TODO: Difficulty (set to Normal)
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Pkt.WriteByte(cRoot::Get()->GetServer()->GetMaxPlayers());
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Pkt.WriteByte(std::min(cRoot::Get()->GetServer()->GetMaxPlayers(), 60));
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Pkt.WriteString("default"); // Level type - wtf?
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}
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@@ -495,6 +572,20 @@ void cProtocol172::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
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void cProtocol172::SendPaintingSpawn(const cPainting & a_Painting)
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{
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cPacketizer Pkt(*this, 0x10); // Spawn Painting packet
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Pkt.WriteVarInt(a_Painting.GetUniqueID());
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Pkt.WriteString(a_Painting.GetName().c_str());
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Pkt.WriteInt((int)a_Painting.GetPosX());
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Pkt.WriteInt((int)a_Painting.GetPosY());
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Pkt.WriteInt((int)a_Painting.GetPosZ());
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Pkt.WriteInt(a_Painting.GetDirection());
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}
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void cProtocol172::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length)
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{
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@@ -904,8 +995,8 @@ void cProtocol172::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType,
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Pkt.WriteFPInt(a_Entity.GetPosX());
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Pkt.WriteFPInt(a_Entity.GetPosY());
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Pkt.WriteFPInt(a_Entity.GetPosZ());
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Pkt.WriteByteAngle(a_Entity.GetYaw());
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Pkt.WriteByteAngle(a_Entity.GetPitch());
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Pkt.WriteByteAngle(a_Entity.GetYaw());
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Pkt.WriteInt(a_ObjectData);
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if (a_ObjectData != 0)
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{
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@@ -927,8 +1018,8 @@ void cProtocol172::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp
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Pkt.WriteFPInt(a_Vehicle.GetPosX());
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Pkt.WriteFPInt(a_Vehicle.GetPosY());
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Pkt.WriteFPInt(a_Vehicle.GetPosZ());
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Pkt.WriteByteAngle(a_Vehicle.GetYaw());
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Pkt.WriteByteAngle(a_Vehicle.GetPitch());
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Pkt.WriteByteAngle(a_Vehicle.GetYaw());
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Pkt.WriteInt(a_VehicleSubType);
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if (a_VehicleSubType != 0)
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{
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@@ -1023,6 +1114,7 @@ void cProtocol172::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity)
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{
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case E_BLOCK_MOB_SPAWNER: Action = 1; break; // Update mob spawner spinny mob thing
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case E_BLOCK_COMMAND_BLOCK: Action = 2; break; // Update command block text
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case E_BLOCK_HEAD: Action = 4; break; // Update Mobhead entity
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default: ASSERT(!"Unhandled or unimplemented BlockEntity update request!"); break;
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}
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Pkt.WriteByte(Action);
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@@ -1579,6 +1671,8 @@ void cProtocol172::HandlePacketClientSettings(cByteBuffer & a_ByteBuffer)
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HANDLE_READ(a_ByteBuffer, ReadByte, Byte, ChatColors);
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HANDLE_READ(a_ByteBuffer, ReadByte, Byte, Difficulty);
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HANDLE_READ(a_ByteBuffer, ReadByte, Byte, ShowCape);
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m_Client->SetLocale(Locale);
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// TODO: handle in m_Client
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}
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@@ -2034,6 +2128,85 @@ void cProtocol172::StartEncryption(const Byte * a_Key)
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void cProtocol172::AddChatPartStyle(Json::Value & a_Value, const AString & a_PartStyle)
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{
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size_t len = a_PartStyle.length();
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for (size_t i = 0; i < len; i++)
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{
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switch (a_PartStyle[i])
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{
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case 'b':
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{
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// bold
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a_Value["bold"] = Json::Value(true);
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break;
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}
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case 'i':
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{
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// italic
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a_Value["italic"] = Json::Value(true);
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break;
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}
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case 'u':
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{
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// Underlined
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a_Value["underlined"] = Json::Value(true);
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break;
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}
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case 's':
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{
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// strikethrough
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a_Value["strikethrough"] = Json::Value(true);
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break;
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}
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case 'o':
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{
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// obfuscated
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a_Value["obfuscated"] = Json::Value(true);
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break;
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}
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case '@':
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{
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// Color, specified by the next char:
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i++;
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if (i >= len)
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{
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// String too short, didn't contain a color
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break;
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}
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switch (a_PartStyle[i])
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{
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case '0': a_Value["color"] = Json::Value("black"); break;
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case '1': a_Value["color"] = Json::Value("dark_blue"); break;
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case '2': a_Value["color"] = Json::Value("dark_green"); break;
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case '3': a_Value["color"] = Json::Value("dark_aqua"); break;
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case '4': a_Value["color"] = Json::Value("dark_red"); break;
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case '5': a_Value["color"] = Json::Value("dark_purple"); break;
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case '6': a_Value["color"] = Json::Value("gold"); break;
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case '7': a_Value["color"] = Json::Value("gray"); break;
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case '8': a_Value["color"] = Json::Value("dark_gray"); break;
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case '9': a_Value["color"] = Json::Value("blue"); break;
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case 'a': a_Value["color"] = Json::Value("green"); break;
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case 'b': a_Value["color"] = Json::Value("aqua"); break;
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case 'c': a_Value["color"] = Json::Value("red"); break;
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case 'd': a_Value["color"] = Json::Value("light_purple"); break;
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case 'e': a_Value["color"] = Json::Value("yellow"); break;
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case 'f': a_Value["color"] = Json::Value("white"); break;
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} // switch (color)
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} // case '@'
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} // switch (Style[i])
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} // for i - a_PartStyle[]
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// cProtocol172::cPacketizer:
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@@ -2169,6 +2342,19 @@ void cProtocol172::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEnt
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}
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break;
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}
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case E_BLOCK_HEAD:
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{
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cMobHeadEntity & MobHeadEntity = (cMobHeadEntity &)a_BlockEntity;
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Writer.AddInt("x", MobHeadEntity.GetPosX());
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Writer.AddInt("y", MobHeadEntity.GetPosY());
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Writer.AddInt("z", MobHeadEntity.GetPosZ());
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Writer.AddByte("SkullType", MobHeadEntity.GetType() & 0xFF);
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Writer.AddByte("Rot", MobHeadEntity.GetRotation() & 0xFF);
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Writer.AddString("ExtraType", MobHeadEntity.GetOwner().c_str());
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Writer.AddString("id", "Skull"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
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break;
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}
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default: break;
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}
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@@ -2291,6 +2477,15 @@ void cProtocol172::cPacketizer::WriteEntityMetadata(const cEntity & a_Entity)
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WriteMobMetadata((const cMonster &)a_Entity);
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break;
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}
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case cEntity::etItemFrame:
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{
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cItemFrame & Frame = (cItemFrame &)a_Entity;
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WriteByte(0xA2);
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WriteItem(Frame.GetItem());
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WriteByte(0x3);
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WriteByte(Frame.GetRotation());
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break;
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}
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}
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}
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