Add enum for Sound and Particle Effects
Fixes #2603 Signed-off-by: Dave Tucker <dave@dtucker.co.uk>
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@@ -709,7 +709,7 @@ void cProtocolRecognizer::SendSoundEffect(const AString & a_SoundName, double a_
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void cProtocolRecognizer::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data)
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void cProtocolRecognizer::SendSoundParticleEffect(const EffectID a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data)
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{
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ASSERT(m_Protocol != nullptr);
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m_Protocol->SendSoundParticleEffect(a_EffectID, a_SrcX, a_SrcY, a_SrcZ, a_Data);
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