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Add enum for Sound and Particle Effects

Fixes #2603

Signed-off-by: Dave Tucker <dave@dtucker.co.uk>
This commit is contained in:
Dave Tucker
2015-11-23 23:39:19 +00:00
parent 2d408e8647
commit 83870f9fc0
31 changed files with 124 additions and 56 deletions

View File

@@ -173,7 +173,7 @@ void cMobSpawnerEntity::SpawnEntity(void)
{
EntitiesSpawned = true;
Chunk->BroadcastSoundParticleEffect(
2004,
EffectID::PARTICLE_MOBSPAWN,
static_cast<int>(PosX * 8.0),
static_cast<int>(RelY * 8.0),
static_cast<int>(PosZ * 8.0),