Namechange to Cuberite
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@@ -1139,7 +1139,7 @@ cBlockEntity * cWSSAnvil::LoadMobSpawnerFromNBT(const cParsedNBT & a_NBT, int a_
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std::unique_ptr<cMobSpawnerEntity> MobSpawner = cpp14::make_unique<cMobSpawnerEntity>(a_BlockX, a_BlockY, a_BlockZ, m_World);
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// Load entity (MCServer worlds):
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// Load entity (Cuberite worlds):
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int Type = a_NBT.FindChildByName(a_TagIdx, "Entity");
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if ((Type >= 0) && (a_NBT.GetType(Type) == TAG_Short))
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{
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