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Rewrote redstone powering to use power levels

This commit is contained in:
Tiger Wang
2014-04-15 13:15:56 +01:00
parent c0c47d33c5
commit 82b3d543e7
6 changed files with 156 additions and 182 deletions

View File

@@ -108,6 +108,11 @@ public:
return x == a_Rhs.x && y == a_Rhs.y && z == a_Rhs.z;
}
inline bool operator == (const Vector3<T> & a_Rhs) const
{
return Equals(a_Rhs);
}
inline bool operator < (const Vector3<T> & a_Rhs)
{
// return (x < a_Rhs.x) && (y < a_Rhs.y) && (z < a_Rhs.z); ?