Merge branch 'chunksparsing/structs' into AllocationPool
Conflicts: src/ChunkData.cpp src/ChunkData.h tests/ChunkData/Coordinates.cpp
This commit is contained in:
@@ -1,7 +1,244 @@
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#ifdef TEST_GLOBALS
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#include "TestGlobals.h"
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#else
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#include "Globals.h"
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#endif
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#include "ChunkData.h"
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cChunkData::cChunkData(cAllocationPool<cChunkData::sChunkSection, 1600>& a_Pool) :
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#if __cplusplus < 201103L
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// auto_ptr style interface for memory management
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IsOwner(true),
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#endif
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m_Pool(a_Pool)
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{
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memset(m_Sections, 0, sizeof(m_Sections));
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}
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cChunkData::~cChunkData()
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{
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#if __cplusplus < 201103L
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// auto_ptr style interface for memory management
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if (!IsOwner)
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{
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return;
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}
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#endif
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for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
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{
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if (m_Sections[i] == NULL) Free(m_Sections[i]);;
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}
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}
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#if __cplusplus < 201103L
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// auto_ptr style interface for memory management
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cChunkData::cChunkData(const cChunkData& other) :
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IsOwner(true),
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m_Pool(other.m_Pool)
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{
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for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
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{
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m_Sections[i] = other.m_Sections[i];
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}
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other.IsOwner = false;
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}
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cChunkData& cChunkData::operator=(const cChunkData& other)
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{
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if (&other != this)
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{
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if (IsOwner)
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{
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for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
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{
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if (m_Sections[i]) Free(m_Sections[i]);;
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}
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}
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IsOwner = true;
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for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
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{
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m_Sections[i] = other.m_Sections[i];
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}
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other.IsOwner = false;
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ASSERT(&m_Pool == &other.m_Pool);
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}
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return *this;
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}
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#else
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// unique_ptr style interface for memory management
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cChunkData::cChunkData(cChunkData&& other) :
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m_Pool(other.m_Pool)
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{
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for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
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{
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m_Sections[i] = other.m_Sections[i];
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other.m_Sections[i] = NULL;
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}
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}
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cChunkData& cChunkData::operator=(cChunkData&& other)
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{
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if (&other != this)
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{
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ASSERT(&m_Pool == &other.m_Pool);
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for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
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{
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Free(m_Sections[i]);;
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m_Sections[i] = other.m_Sections[i];
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other.m_Sections[i] = NULL;
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}
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}
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return *this;
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}
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#endif
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BLOCKTYPE cChunkData::GetBlock(int a_X, int a_Y, int a_Z) const
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{
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ASSERT((a_X >= 0) && (a_X < cChunkDef::Width));
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ASSERT((a_Y >= 0) && (a_Y < cChunkDef::Height));
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ASSERT((a_Z >= 0) && (a_Z < cChunkDef::Width));
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int Section = a_Y / CHUNK_SECTION_HEIGHT;
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if (m_Sections[Section] != NULL)
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{
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int Index = cChunkDef::MakeIndexNoCheck(a_X, a_Y - (Section * CHUNK_SECTION_HEIGHT), a_Z);
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return m_Sections[Section]->m_BlockTypes[Index];
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}
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else
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{
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return 0;
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}
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}
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void cChunkData::SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Block)
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{
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if (
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(a_RelX >= cChunkDef::Width) || (a_RelX < 0) ||
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(a_RelY >= cChunkDef::Height) || (a_RelY < 0) ||
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(a_RelZ >= cChunkDef::Width) || (a_RelZ < 0)
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)
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{
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ASSERT(!"cChunkData::SetMeta(): index out of range!");
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return;
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}
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int Section = a_RelY / CHUNK_SECTION_HEIGHT;
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if (m_Sections[Section] == NULL)
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{
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if (a_Block == 0x00)
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{
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return;
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}
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m_Sections[Section] = Allocate();
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if (m_Sections[Section] == NULL)
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{
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ASSERT(!"Failed to allocate a new section in Chunkbuffer");
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return;
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}
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ZeroSection(m_Sections[Section]);
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}
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int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ);
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m_Sections[Section]->m_BlockTypes[Index] = a_Block;
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}
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NIBBLETYPE cChunkData::GetMeta(int a_RelX, int a_RelY, int a_RelZ) const
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{
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if (
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(a_RelX < cChunkDef::Width) && (a_RelX > -1) &&
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(a_RelY < cChunkDef::Height) && (a_RelY > -1) &&
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(a_RelZ < cChunkDef::Width) && (a_RelZ > -1))
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{
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int Section = a_RelY / CHUNK_SECTION_HEIGHT;
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if (m_Sections[Section] != NULL)
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{
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int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ);
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return (m_Sections[Section]->m_BlockMeta[Index / 2] >> ((Index & 1) * 4)) & 0x0f;
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}
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else
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{
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return 0;
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}
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}
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ASSERT(!"cChunkData::GetMeta(): coords out of chunk range!");
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return 0;
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}
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bool cChunkData::SetMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Nibble)
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{
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if (
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(a_RelX >= cChunkDef::Width) || (a_RelX < 0) ||
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(a_RelY >= cChunkDef::Height) || (a_RelY < 0) ||
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(a_RelZ >= cChunkDef::Width) || (a_RelZ < 0)
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)
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{
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ASSERT(!"cChunkData::SetMeta(): index out of range!");
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return false;
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}
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int Section = a_RelY / CHUNK_SECTION_HEIGHT;
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if (m_Sections[Section] == NULL)
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{
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if ((a_Nibble & 0xf) == 0x00)
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{
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return false;
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}
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m_Sections[Section] = Allocate();
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if (m_Sections[Section] == NULL)
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{
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ASSERT(!"Failed to allocate a new section in Chunkbuffer");
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return false;
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}
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ZeroSection(m_Sections[Section]);
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}
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int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ);
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NIBBLETYPE oldval = m_Sections[Section]->m_BlockMeta[Index / 2] >> ((Index & 1) * 4) & 0xf;
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m_Sections[Section]->m_BlockMeta[Index / 2] = static_cast<NIBBLETYPE>(
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(m_Sections[Section]->m_BlockMeta[Index / 2] & (0xf0 >> ((Index & 1) * 4))) | // The untouched nibble
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((a_Nibble & 0x0f) << ((Index & 1) * 4)) // The nibble being set
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);
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return oldval == a_Nibble;
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}
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NIBBLETYPE cChunkData::GetBlockLight(int a_RelX, int a_RelY, int a_RelZ) const
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{
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if ((a_RelX < cChunkDef::Width) && (a_RelX > -1) && (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1))
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{
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int Section = a_RelY / CHUNK_SECTION_HEIGHT;
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if (m_Sections[Section] != NULL)
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{
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int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ);
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return (m_Sections[Section]->m_BlockLight[Index / 2] >> ((Index & 1) * 4)) & 0x0f;
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}
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else
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{
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return 0;
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}
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}
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ASSERT(!"cChunkData::GetMeta(): coords out of chunk range!");
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return 0;
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}
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NIBBLETYPE cChunkData::GetSkyLight(int a_RelX, int a_RelY, int a_RelZ) const
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{
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if ((a_RelX < cChunkDef::Width) && (a_RelX > -1) && (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1))
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{
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int Section = a_RelY / CHUNK_SECTION_HEIGHT;
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if (m_Sections[Section] != NULL)
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{
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int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ);
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return (m_Sections[Section]->m_BlockLight[Index / 2] >> ((Index & 1) * 4)) & 0x0f;
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}
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else
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{
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return 0xF;
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}
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}
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ASSERT(!"cChunkData::GetMeta(): coords out of chunk range!");
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return 0;
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}
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cChunkData cChunkData::Copy() const
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{
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cChunkData copy(m_Pool);
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@@ -22,13 +259,16 @@ cChunkData cChunkData::Copy() const
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void cChunkData::CopyBlocks (BLOCKTYPE * a_dest, size_t a_Idx, size_t length) const
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{
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for (size_t i = 0; i < CHUNK_SECTION_NUM; i++)
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for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
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{
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const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16;
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if (a_Idx > 0) a_Idx = a_Idx > length ? a_Idx - length : 0;
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if (a_Idx > 0)
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{
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a_Idx = std::max(a_Idx - length, (size_t) 0);
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}
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if (a_Idx == 0)
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{
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size_t tocopy = length > segment_length ? segment_length : length;
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size_t tocopy = std::min(segment_length, length);
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length -= tocopy;
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if (m_Sections[i] != NULL)
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{
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@@ -56,7 +296,7 @@ void cChunkData::CopyBlocks (BLOCKTYPE * a_dest, size_t a_Idx, size_t length)
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void cChunkData::CopyMeta(NIBBLETYPE * a_dest) const
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{
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for (size_t i = 0; i < CHUNK_SECTION_NUM; i++)
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for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
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{
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const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
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if (m_Sections[i] != NULL)
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@@ -82,9 +322,9 @@ void cChunkData::CopyMeta(NIBBLETYPE * a_dest) const
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void cChunkData::CopyLight(NIBBLETYPE * a_dest) const
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void cChunkData::CopyBlockLight(NIBBLETYPE * a_dest) const
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{
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for (size_t i = 0; i < CHUNK_SECTION_NUM; i++)
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for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
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{
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const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
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if (m_Sections[i] != NULL)
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@@ -112,7 +352,7 @@ void cChunkData::CopyLight(NIBBLETYPE * a_dest) const
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void cChunkData::CopySkyLight(NIBBLETYPE * a_dest) const
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{
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for (size_t i = 0; i < CHUNK_SECTION_NUM; i++)
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for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
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{
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const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
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if (m_Sections[i] != NULL)
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@@ -140,7 +380,7 @@ void cChunkData::CopySkyLight(NIBBLETYPE * a_dest) const
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void cChunkData::SetBlocks(const BLOCKTYPE * a_src)
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{
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for (size_t i = 0; i < CHUNK_SECTION_NUM; i++)
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for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
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{
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const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16;
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if (m_Sections[i] != NULL)
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@@ -153,6 +393,9 @@ void cChunkData::SetBlocks(const BLOCKTYPE * a_src)
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}
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else
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{
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// j counts how many of leading zeros the buffer has
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// if j == segment_length then the buffer is all zeros so there is no point
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// creating the buffer.
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size_t j = 0;
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// do nothing whilst 0
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for (; j < segment_length && a_src[i * segment_length + j] == 0; j++);
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@@ -180,11 +423,6 @@ void cChunkData::SetBlocks(const BLOCKTYPE * a_src)
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sizeof(m_Sections[i]->m_BlockSkyLight)
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);
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}
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else
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{
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Free(m_Sections[i]);
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m_Sections[i] = 0;
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}
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}
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}
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}
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@@ -344,11 +582,6 @@ void cChunkData::SetSkyLight (const NIBBLETYPE * a_src)
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sizeof(m_Sections[i]->m_BlockLight)
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);
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}
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else
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{
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Free(m_Sections[i]);
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m_Sections[i] = 0;
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}
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}
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}
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}
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