Fixed mobs that don't naturally spawn.
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@@ -761,9 +761,10 @@ cMonster::eFamily cMonster::FamilyFromType(eType a_Type)
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case mtChicken: return mfPassive;
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case mtCow: return mfPassive;
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case mtCreeper: return mfHostile;
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case mtEnderDragon: return mfNoSpawn;
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case mtEnderman: return mfHostile;
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case mtGhast: return mfHostile;
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case mtGiant: return mfHostile;
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case mtGiant: return mfNoSpawn;
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case mtHorse: return mfPassive;
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case mtIronGolem: return mfPassive;
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case mtMagmaCube: return mfHostile;
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@@ -774,11 +775,12 @@ cMonster::eFamily cMonster::FamilyFromType(eType a_Type)
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case mtSilverfish: return mfHostile;
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case mtSkeleton: return mfHostile;
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case mtSlime: return mfHostile;
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case mtSnowGolem: return mfNoSpawn;
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case mtSpider: return mfHostile;
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case mtSquid: return mfWater;
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case mtVillager: return mfPassive;
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case mtWitch: return mfHostile;
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case mtWither: return mfHostile;
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case mtWither: return mfNoSpawn;
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case mtWolf: return mfHostile;
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case mtZombie: return mfHostile;
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case mtZombiePigman: return mfHostile;
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@@ -801,6 +803,7 @@ int cMonster::GetSpawnDelay(cMonster::eFamily a_MobFamily)
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case mfPassive: return 40;
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case mfAmbient: return 40;
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case mfWater: return 400;
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case mfNoSpawn: return -1;
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case mfUnhandled: break;
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}
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ASSERT(!"Unhandled mob family");
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