1
0

A few compiler warning fixes

This commit is contained in:
Chris Darnell
2014-09-22 18:23:56 -04:00
parent 1aa64f32e1
commit 806871b86f
5 changed files with 47 additions and 44 deletions

View File

@@ -342,6 +342,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
a_TDI.FinalDamage += (int)ceil(2.5 * SmiteLevel);
break;
}
default: break;
}
}
}
@@ -1015,7 +1016,7 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
if (Tracer.HitNormal.y != 0.f) NextSpeed.y = 0.f;
if (Tracer.HitNormal.z != 0.f) NextSpeed.z = 0.f;
if (Tracer.HitNormal.y == 1) // Hit BLOCK_FACE_YP, we are on the ground
if (Tracer.HitNormal.y == 1.f) // Hit BLOCK_FACE_YP, we are on the ground
{
m_bOnGround = true;
}
@@ -1960,7 +1961,7 @@ void cEntity::SteerVehicle(float a_Forward, float a_Sideways)
{
return;
}
if ((a_Forward != 0) || (a_Sideways != 0))
if ((a_Forward != 0.f) || (a_Sideways != 0.f))
{
m_AttachedTo->HandleSpeedFromAttachee(a_Forward, a_Sideways);
}