A few compiler warning fixes
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@@ -6,7 +6,7 @@ class cRedstonePoweredEntity
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{
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public:
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virtual ~cRedstonePoweredEntity() {};
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virtual ~cRedstonePoweredEntity() {}
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/// Sets the internal redstone power flag to "on" or "off", depending on the parameter. Calls Activate() if appropriate
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virtual void SetRedstonePower(bool a_IsPowered) = 0;
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