Silenced and fixed many warning messages across multiple files.
This commit is contained in:
@@ -92,12 +92,12 @@ void cNBTChunkSerializer::Finish(void)
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void cNBTChunkSerializer::AddItem(const cItem & a_Item, int a_Slot, const AString & a_CompoundName)
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{
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m_Writer.BeginCompound(a_CompoundName);
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m_Writer.AddShort("id", (short)(a_Item.m_ItemType));
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m_Writer.AddShort("Damage", a_Item.m_ItemDamage);
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m_Writer.AddByte ("Count", a_Item.m_ItemCount);
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m_Writer.AddShort("id", static_cast<Int16>(a_Item.m_ItemType));
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m_Writer.AddShort("Damage", static_cast<Int16>((a_Item.m_ItemDamage)));
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m_Writer.AddByte ("Count", static_cast<Byte>(a_Item.m_ItemCount));
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if (a_Slot >= 0)
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{
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m_Writer.AddByte ("Slot", (unsigned char)a_Slot);
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m_Writer.AddByte ("Slot", static_cast<unsigned char>(a_Slot));
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}
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// Write the tag compound (for enchantment, firework, custom name and repair cost):
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@@ -131,7 +131,7 @@ void cNBTChunkSerializer::AddItem(const cItem & a_Item, int a_Slot, const AStrin
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if ((a_Item.m_ItemType == E_ITEM_FIREWORK_ROCKET) || (a_Item.m_ItemType == E_ITEM_FIREWORK_STAR))
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{
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cFireworkItem::WriteToNBTCompound(a_Item.m_FireworkItem, m_Writer, (ENUM_ITEM_ID)a_Item.m_ItemType);
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cFireworkItem::WriteToNBTCompound(a_Item.m_FireworkItem, m_Writer, static_cast<ENUM_ITEM_ID>(a_Item.m_ItemType));
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}
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if (!a_Item.m_Enchantments.IsEmpty())
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@@ -184,8 +184,8 @@ void cNBTChunkSerializer::AddBeaconEntity(cBeaconEntity * a_Entity)
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m_Writer.BeginCompound("");
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AddBasicTileEntity(a_Entity, "Beacon");
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m_Writer.AddInt("Levels", a_Entity->GetBeaconLevel());
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m_Writer.AddInt("Primary", (int)a_Entity->GetPrimaryEffect());
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m_Writer.AddInt("Secondary", (int)a_Entity->GetSecondaryEffect());
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m_Writer.AddInt("Primary", static_cast<int>(a_Entity->GetPrimaryEffect()));
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m_Writer.AddInt("Secondary", static_cast<int>(a_Entity->GetSecondaryEffect()));
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m_Writer.BeginList("Items", TAG_Compound);
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AddItemGrid(a_Entity->GetContents());
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m_Writer.EndList();
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@@ -245,8 +245,8 @@ void cNBTChunkSerializer::AddFurnaceEntity(cFurnaceEntity * a_Furnace)
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m_Writer.BeginList("Items", TAG_Compound);
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AddItemGrid(a_Furnace->GetContents());
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m_Writer.EndList();
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m_Writer.AddShort("BurnTime", a_Furnace->GetFuelBurnTimeLeft());
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m_Writer.AddShort("CookTime", a_Furnace->GetTimeCooked());
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m_Writer.AddShort("BurnTime", static_cast<Int16>(a_Furnace->GetFuelBurnTimeLeft()));
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m_Writer.AddShort("CookTime", static_cast<Int16>(a_Furnace->GetTimeCooked()));
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m_Writer.EndCompound();
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}
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@@ -298,7 +298,7 @@ void cNBTChunkSerializer::AddNoteEntity(cNoteEntity * a_Note)
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{
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m_Writer.BeginCompound("");
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AddBasicTileEntity(a_Note, "Music");
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m_Writer.AddByte("note", a_Note->GetPitch());
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m_Writer.AddByte("note", static_cast<Byte>(a_Note->GetPitch()));
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m_Writer.EndCompound();
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}
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@@ -354,8 +354,8 @@ void cNBTChunkSerializer::AddFlowerPotEntity(cFlowerPotEntity * a_FlowerPot)
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{
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m_Writer.BeginCompound("");
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AddBasicTileEntity(a_FlowerPot, "FlowerPot");
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m_Writer.AddInt ("Item", (Int32) a_FlowerPot->GetItem().m_ItemType);
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m_Writer.AddInt ("Data", (Int32) a_FlowerPot->GetItem().m_ItemDamage);
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m_Writer.AddInt ("Item", static_cast<Int32>(a_FlowerPot->GetItem().m_ItemType));
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m_Writer.AddInt ("Data", static_cast<Int32>(a_FlowerPot->GetItem().m_ItemDamage));
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m_Writer.EndCompound();
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}
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@@ -380,7 +380,7 @@ void cNBTChunkSerializer::AddBasicEntity(cEntity * a_Entity, const AString & a_C
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m_Writer.AddDouble("", a_Entity->GetYaw());
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m_Writer.AddDouble("", a_Entity->GetPitch());
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m_Writer.EndList();
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m_Writer.AddShort("Health", a_Entity->GetHealth());
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m_Writer.AddShort("Health", static_cast<Int16>(a_Entity->GetHealth()));
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}
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@@ -435,7 +435,7 @@ void cNBTChunkSerializer::AddMinecartEntity(cMinecart * a_Minecart)
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{
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AddBasicEntity(a_Minecart, "MinecartChest");
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// Add chest contents into the Items tag:
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AddMinecartChestContents((cMinecartWithChest *)a_Minecart);
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AddMinecartChestContents(reinterpret_cast<cMinecartWithChest *>(a_Minecart));
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break;
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}
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case cMinecart::mpFurnace:
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@@ -521,9 +521,9 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
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m_Writer.AddFloat("", a_Monster->GetDropChanceLeggings());
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m_Writer.AddFloat("", a_Monster->GetDropChanceBoots());
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m_Writer.EndList();
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m_Writer.AddByte("CanPickUpLoot", (char)a_Monster->CanPickUpLoot());
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m_Writer.AddByte("CanPickUpLoot", (a_Monster->CanPickUpLoot())? 1 : 0);
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m_Writer.AddString("CustomName", a_Monster->GetCustomName());
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m_Writer.AddByte("CustomNameVisible", (char)a_Monster->IsCustomNameAlwaysVisible());
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m_Writer.AddByte("CustomNameVisible", static_cast<Byte>(a_Monster->IsCustomNameAlwaysVisible()));
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switch (a_Monster->GetMobType())
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{
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case mtBat:
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@@ -541,22 +541,22 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
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case mtEnderman:
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{
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const cEnderman *Enderman = reinterpret_cast<const cEnderman *>(a_Monster);
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m_Writer.AddShort("carried", (Int16) Enderman->GetCarriedBlock());
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m_Writer.AddShort("carriedData", (Int16) Enderman->GetCarriedMeta());
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m_Writer.AddShort("carried", static_cast<Int16>(Enderman->GetCarriedBlock()));
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m_Writer.AddShort("carriedData", static_cast<Int16>(Enderman->GetCarriedMeta()));
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break;
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}
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case mtHorse:
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{
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const cHorse *Horse = reinterpret_cast<const cHorse *>(a_Monster);
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m_Writer.AddByte("ChestedHorse", Horse->IsChested());
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m_Writer.AddByte("EatingHaystack", Horse->IsEating());
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m_Writer.AddByte("Tame", Horse->IsTame());
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m_Writer.AddByte("ChestedHorse", Horse->IsChested()? 1 : 0);
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m_Writer.AddByte("EatingHaystack", Horse->IsEating()? 1 : 0);
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m_Writer.AddByte("Tame", Horse->IsTame()? 1: 0);
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m_Writer.AddInt ("Type", Horse->GetHorseType());
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m_Writer.AddInt ("Color", Horse->GetHorseColor());
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m_Writer.AddInt ("Style", Horse->GetHorseStyle());
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m_Writer.AddInt ("ArmorType", Horse->GetHorseArmour());
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m_Writer.AddByte("Saddle", Horse->IsSaddled());
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m_Writer.AddByte("Age", Horse->GetAge());
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m_Writer.AddByte("Saddle", Horse->IsSaddled()? 1 : 0);
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m_Writer.AddByte("Age", static_cast<Byte>(Horse->GetAge()));
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break;
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}
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case mtMagmaCube:
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@@ -567,9 +567,9 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
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case mtSheep:
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{
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const cSheep *Sheep = reinterpret_cast<const cSheep *>(a_Monster);
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m_Writer.AddByte("Sheared", Sheep->IsSheared());
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m_Writer.AddByte("Color", Sheep->GetFurColor());
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m_Writer.AddByte("Age", Sheep->GetAge());
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m_Writer.AddByte("Sheared", Sheep->IsSheared()? 1 : 0);
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m_Writer.AddByte("Color", static_cast<Byte>(Sheep->GetFurColor()));
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m_Writer.AddByte("Age", static_cast<Byte>(Sheep->GetAge()));
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break;
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}
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case mtSlime:
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@@ -586,12 +586,12 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
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{
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const cVillager *Villager = reinterpret_cast<const cVillager *>(a_Monster);
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m_Writer.AddInt("Profession", Villager->GetVilType());
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m_Writer.AddByte("Age", Villager->GetAge());
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m_Writer.AddByte("Age", static_cast<Byte>(Villager->GetAge()));
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break;
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}
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case mtWither:
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{
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m_Writer.AddInt("Invul", reinterpret_cast<const cWither *>(a_Monster)->GetWitherInvulnerableTicks());
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m_Writer.AddInt("Invul", static_cast<Int32>(reinterpret_cast<const cWither *>(a_Monster)->GetWitherInvulnerableTicks()));
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break;
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}
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case mtWolf:
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@@ -607,8 +607,8 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
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}
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m_Writer.AddByte("Sitting", Wolf->IsSitting() ? 1 : 0);
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m_Writer.AddByte("Angry", Wolf->IsAngry() ? 1 : 0);
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m_Writer.AddByte("CollarColor", (unsigned char) Wolf->GetCollarColor());
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m_Writer.AddByte("Age", Wolf->GetAge());
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m_Writer.AddByte("CollarColor", static_cast<Byte>(Wolf->GetCollarColor()));
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m_Writer.AddByte("Age", static_cast<Byte>(Wolf->GetAge()));
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break;
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}
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case mtZombie:
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@@ -616,22 +616,22 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
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const cZombie *Zombie = reinterpret_cast<const cZombie *>(a_Monster);
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m_Writer.AddByte("IsVillager", Zombie->IsVillagerZombie() ? 1 : 0);
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m_Writer.AddByte("IsConverting", Zombie->IsConverting() ? 1 : 0);
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m_Writer.AddByte("Age", Zombie->GetAge());
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m_Writer.AddByte("Age", static_cast<Byte>(Zombie->GetAge()));
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break;
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}
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case mtZombiePigman:
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{
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m_Writer.AddByte("Age", reinterpret_cast<const cZombiePigman *>(a_Monster)->GetAge());
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m_Writer.AddByte("Age", static_cast<Byte>(reinterpret_cast<const cZombiePigman *>(a_Monster)->GetAge()));
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break;
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}
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case mtOcelot:
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{
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m_Writer.AddByte("Age", reinterpret_cast<const cOcelot *>(a_Monster)->GetAge());
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m_Writer.AddByte("Age", static_cast<Byte>(reinterpret_cast<const cOcelot *>(a_Monster)->GetAge()));
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break;
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}
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case mtPig:
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{
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m_Writer.AddByte("Age", reinterpret_cast<const cPig *>(a_Monster)->GetAge());
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m_Writer.AddByte("Age", static_cast<Byte>(reinterpret_cast<const cPig *>(a_Monster)->GetAge()));
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break;
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}
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case mtRabbit:
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@@ -639,7 +639,7 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
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const cRabbit *Rabbit = reinterpret_cast<const cRabbit *>(a_Monster);
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m_Writer.AddInt("RabbitType", Rabbit->GetRabbitTypeAsNumber());
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m_Writer.AddInt("MoreCarrotTicks", Rabbit->GetMoreCarrotTicks());
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m_Writer.AddByte("Age", Rabbit->GetAge());
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m_Writer.AddByte("Age", static_cast<Byte>(Rabbit->GetAge()));
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break;
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}
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case mtInvalidType:
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@@ -675,7 +675,7 @@ void cNBTChunkSerializer::AddPickupEntity(cPickup * a_Pickup)
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m_Writer.BeginCompound("");
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AddBasicEntity(a_Pickup, "Item");
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AddItem(a_Pickup->GetItem(), -1, "Item");
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m_Writer.AddShort("Age", (Int16)a_Pickup->GetAge());
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m_Writer.AddShort("Age", static_cast<Int16>(a_Pickup->GetAge()));
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m_Writer.EndCompound();
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}
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@@ -693,21 +693,21 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile)
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{
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case cProjectileEntity::pkArrow:
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{
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cArrowEntity * Arrow = (cArrowEntity *)a_Projectile;
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cArrowEntity * Arrow = reinterpret_cast<cArrowEntity *>(a_Projectile);
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m_Writer.AddShort("xTile", (Int16)Arrow->GetBlockHit().x);
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m_Writer.AddShort("yTile", (Int16)Arrow->GetBlockHit().y);
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m_Writer.AddShort("zTile", (Int16)Arrow->GetBlockHit().z);
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m_Writer.AddShort("xTile", static_cast<Int16>(Arrow->GetBlockHit().x));
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m_Writer.AddShort("yTile", static_cast<Int16>(Arrow->GetBlockHit().y));
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m_Writer.AddShort("zTile", static_cast<Int16>(Arrow->GetBlockHit().z));
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m_Writer.AddByte("pickup", Arrow->GetPickupState());
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m_Writer.AddDouble("damage", Arrow->GetDamageCoeff());
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break;
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}
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case cProjectileEntity::pkSplashPotion:
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{
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cSplashPotionEntity * Potion = (cSplashPotionEntity *)a_Projectile;
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cSplashPotionEntity * Potion = reinterpret_cast<cSplashPotionEntity *>(a_Projectile);
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m_Writer.AddInt("EffectType", (Int16)Potion->GetEntityEffectType());
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m_Writer.AddInt("EffectDuration", (Int16)Potion->GetEntityEffect().GetDuration());
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m_Writer.AddInt("EffectType", static_cast<Int16>(Potion->GetEntityEffectType()));
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m_Writer.AddInt("EffectDuration", static_cast<Int16>(Potion->GetEntityEffect().GetDuration()));
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m_Writer.AddShort("EffectIntensity", Potion->GetEntityEffect().GetIntensity());
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m_Writer.AddDouble("EffectDistanceModifier", Potion->GetEntityEffect().GetDistanceModifier());
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m_Writer.AddInt("PotionName", Potion->GetPotionColor());
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@@ -757,7 +757,7 @@ void cNBTChunkSerializer::AddTNTEntity(cTNTEntity * a_TNT)
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{
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m_Writer.BeginCompound("");
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AddBasicEntity(a_TNT, "PrimedTnt");
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m_Writer.AddByte("Fuse", (unsigned char)a_TNT->GetFuseTicks());
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m_Writer.AddByte("Fuse", static_cast<unsigned char>(a_TNT->GetFuseTicks()));
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m_Writer.EndCompound();
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}
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@@ -769,8 +769,8 @@ void cNBTChunkSerializer::AddExpOrbEntity(cExpOrb * a_ExpOrb)
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{
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m_Writer.BeginCompound("");
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AddBasicEntity(a_ExpOrb, "XPOrb");
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m_Writer.AddShort("Age", (Int16)a_ExpOrb->GetAge());
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m_Writer.AddShort("Value", (Int16)a_ExpOrb->GetReward());
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m_Writer.AddShort("Age", static_cast<Int16>(a_ExpOrb->GetAge()));
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m_Writer.AddShort("Value", static_cast<Int16>(a_ExpOrb->GetReward()));
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m_Writer.EndCompound();
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}
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@@ -784,7 +784,7 @@ void cNBTChunkSerializer::AddItemFrameEntity(cItemFrame * a_ItemFrame)
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AddBasicEntity(a_ItemFrame, "ItemFrame");
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AddHangingEntity(a_ItemFrame);
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AddItem(a_ItemFrame->GetItem(), -1, "Item");
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m_Writer.AddByte("ItemRotation", (unsigned char)a_ItemFrame->GetItemRotation());
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m_Writer.AddByte("ItemRotation", static_cast<Byte>(a_ItemFrame->GetItemRotation()));
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m_Writer.AddFloat("ItemDropChance", 1.0F);
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m_Writer.EndCompound();
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}
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@@ -858,7 +858,7 @@ void cNBTChunkSerializer::BiomeData(const cChunkDef::BiomeMap * a_BiomeMap)
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if ((*a_BiomeMap)[i] < 255)
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{
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// Normal MC biome, copy as-is:
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m_VanillaBiomes[i] = (unsigned char)((*a_BiomeMap)[i]);
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m_VanillaBiomes[i] = static_cast<Byte>((*a_BiomeMap)[i]);
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}
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else
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{
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@@ -894,17 +894,17 @@ void cNBTChunkSerializer::Entity(cEntity * a_Entity)
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switch (a_Entity->GetEntityType())
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{
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case cEntity::etBoat: AddBoatEntity ((cBoat *) a_Entity); break;
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case cEntity::etEnderCrystal: AddEnderCrystalEntity((cEnderCrystal *) a_Entity); break;
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case cEntity::etFallingBlock: AddFallingBlockEntity((cFallingBlock *) a_Entity); break;
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case cEntity::etMinecart: AddMinecartEntity ((cMinecart *) a_Entity); break;
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case cEntity::etMonster: AddMonsterEntity ((cMonster *) a_Entity); break;
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case cEntity::etPickup: AddPickupEntity ((cPickup *) a_Entity); break;
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case cEntity::etProjectile: AddProjectileEntity ((cProjectileEntity *)a_Entity); break;
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case cEntity::etTNT: AddTNTEntity ((cTNTEntity *) a_Entity); break;
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case cEntity::etExpOrb: AddExpOrbEntity ((cExpOrb *) a_Entity); break;
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case cEntity::etItemFrame: AddItemFrameEntity ((cItemFrame *) a_Entity); break;
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case cEntity::etPainting: AddPaintingEntity (reinterpret_cast<cPainting *>(a_Entity)); break;
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case cEntity::etBoat: AddBoatEntity (reinterpret_cast<cBoat *> (a_Entity)); break;
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case cEntity::etEnderCrystal: AddEnderCrystalEntity(reinterpret_cast<cEnderCrystal *> (a_Entity)); break;
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case cEntity::etFallingBlock: AddFallingBlockEntity(reinterpret_cast<cFallingBlock *> (a_Entity)); break;
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case cEntity::etMinecart: AddMinecartEntity (reinterpret_cast<cMinecart *> (a_Entity)); break;
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case cEntity::etMonster: AddMonsterEntity (reinterpret_cast<cMonster *> (a_Entity)); break;
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case cEntity::etPickup: AddPickupEntity (reinterpret_cast<cPickup *> (a_Entity)); break;
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case cEntity::etProjectile: AddProjectileEntity (reinterpret_cast<cProjectileEntity *>(a_Entity)); break;
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case cEntity::etTNT: AddTNTEntity (reinterpret_cast<cTNTEntity *> (a_Entity)); break;
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case cEntity::etExpOrb: AddExpOrbEntity (reinterpret_cast<cExpOrb *> (a_Entity)); break;
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case cEntity::etItemFrame: AddItemFrameEntity (reinterpret_cast<cItemFrame *> (a_Entity)); break;
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case cEntity::etPainting: AddPaintingEntity (reinterpret_cast<cPainting *> (a_Entity)); break;
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case cEntity::etPlayer: return; // Players aren't saved into the world
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default:
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{
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@@ -937,23 +937,23 @@ void cNBTChunkSerializer::BlockEntity(cBlockEntity * a_Entity)
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// Add tile-entity into NBT:
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switch (a_Entity->GetBlockType())
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{
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case E_BLOCK_BEACON: AddBeaconEntity ((cBeaconEntity *) a_Entity); break;
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case E_BLOCK_CHEST: AddChestEntity ((cChestEntity *) a_Entity, a_Entity->GetBlockType()); break;
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case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity((cCommandBlockEntity *)a_Entity); break;
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case E_BLOCK_DISPENSER: AddDispenserEntity ((cDispenserEntity *) a_Entity); break;
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case E_BLOCK_DROPPER: AddDropperEntity ((cDropperEntity *) a_Entity); break;
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case E_BLOCK_BEACON: AddBeaconEntity (reinterpret_cast<cBeaconEntity *> (a_Entity)); break;
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case E_BLOCK_CHEST: AddChestEntity (reinterpret_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break;
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case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity(reinterpret_cast<cCommandBlockEntity *>(a_Entity)); break;
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case E_BLOCK_DISPENSER: AddDispenserEntity (reinterpret_cast<cDispenserEntity *> (a_Entity)); break;
|
||||
case E_BLOCK_DROPPER: AddDropperEntity (reinterpret_cast<cDropperEntity *> (a_Entity)); break;
|
||||
case E_BLOCK_ENDER_CHEST: /* No data to be saved */ break;
|
||||
case E_BLOCK_FLOWER_POT: AddFlowerPotEntity ((cFlowerPotEntity *) a_Entity); break;
|
||||
case E_BLOCK_FURNACE: AddFurnaceEntity ((cFurnaceEntity *) a_Entity); break;
|
||||
case E_BLOCK_HEAD: AddMobHeadEntity ((cMobHeadEntity *) a_Entity); break;
|
||||
case E_BLOCK_HOPPER: AddHopperEntity ((cHopperEntity *) a_Entity); break;
|
||||
case E_BLOCK_JUKEBOX: AddJukeboxEntity ((cJukeboxEntity *) a_Entity); break;
|
||||
case E_BLOCK_LIT_FURNACE: AddFurnaceEntity ((cFurnaceEntity *) a_Entity); break;
|
||||
case E_BLOCK_MOB_SPAWNER: AddMobSpawnerEntity ((cMobSpawnerEntity *) a_Entity); break;
|
||||
case E_BLOCK_NOTE_BLOCK: AddNoteEntity ((cNoteEntity *) a_Entity); break;
|
||||
case E_BLOCK_SIGN_POST: AddSignEntity ((cSignEntity *) a_Entity); break;
|
||||
case E_BLOCK_TRAPPED_CHEST: AddChestEntity ((cChestEntity *) a_Entity, a_Entity->GetBlockType()); break;
|
||||
case E_BLOCK_WALLSIGN: AddSignEntity ((cSignEntity *) a_Entity); break;
|
||||
case E_BLOCK_FLOWER_POT: AddFlowerPotEntity (reinterpret_cast<cFlowerPotEntity *> (a_Entity)); break;
|
||||
case E_BLOCK_FURNACE: AddFurnaceEntity (reinterpret_cast<cFurnaceEntity *> (a_Entity)); break;
|
||||
case E_BLOCK_HEAD: AddMobHeadEntity (reinterpret_cast<cMobHeadEntity *> (a_Entity)); break;
|
||||
case E_BLOCK_HOPPER: AddHopperEntity (reinterpret_cast<cHopperEntity *> (a_Entity)); break;
|
||||
case E_BLOCK_JUKEBOX: AddJukeboxEntity (reinterpret_cast<cJukeboxEntity *> (a_Entity)); break;
|
||||
case E_BLOCK_LIT_FURNACE: AddFurnaceEntity (reinterpret_cast<cFurnaceEntity *> (a_Entity)); break;
|
||||
case E_BLOCK_MOB_SPAWNER: AddMobSpawnerEntity (reinterpret_cast<cMobSpawnerEntity *> (a_Entity)); break;
|
||||
case E_BLOCK_NOTE_BLOCK: AddNoteEntity (reinterpret_cast<cNoteEntity *> (a_Entity)); break;
|
||||
case E_BLOCK_SIGN_POST: AddSignEntity (reinterpret_cast<cSignEntity *> (a_Entity)); break;
|
||||
case E_BLOCK_TRAPPED_CHEST: AddChestEntity (reinterpret_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break;
|
||||
case E_BLOCK_WALLSIGN: AddSignEntity (reinterpret_cast<cSignEntity *> (a_Entity)); break;
|
||||
|
||||
default:
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user