Fixed spaces around single-line comments.
There should be at least two spaces in front and one space after //-style comments.
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@@ -375,17 +375,15 @@ void cWorld::SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ)
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void cWorld::InitializeSpawn(void)
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{
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if (!m_IsSpawnExplicitlySet) // Check if spawn position was already explicitly set or not
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if (!m_IsSpawnExplicitlySet)
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{
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GenerateRandomSpawn(); // Generate random solid-land coordinate and then write it to the world configuration
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// Spawn position wasn't already explicitly set, enerate random solid-land coordinate and then write it to the world configuration:
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GenerateRandomSpawn();
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cIniFile IniFile;
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IniFile.ReadFile(m_IniFileName);
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IniFile.SetValueF("SpawnPosition", "X", m_SpawnX);
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IniFile.SetValueF("SpawnPosition", "Y", m_SpawnY);
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IniFile.SetValueF("SpawnPosition", "Z", m_SpawnZ);
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IniFile.WriteFile(m_IniFileName);
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}
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@@ -648,7 +646,7 @@ void cWorld::GenerateRandomSpawn(void)
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while (IsBlockWaterOrIce(GetBlock((int)m_SpawnX, GetHeight((int)m_SpawnX, (int)m_SpawnZ), (int)m_SpawnZ)))
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{
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if ((GetTickRandomNumber(4) % 2) == 0) // Randomise whether to increment X or Z coords
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if ((GetTickRandomNumber(4) % 2) == 0) // Randomise whether to increment X or Z coords
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{
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m_SpawnX += cChunkDef::Width;
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}
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@@ -658,7 +656,7 @@ void cWorld::GenerateRandomSpawn(void)
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}
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}
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m_SpawnY = (double)GetHeight((int)m_SpawnX, (int)m_SpawnZ) + 1.6f; // 1.6f to accomodate player height
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m_SpawnY = (double)GetHeight((int)m_SpawnX, (int)m_SpawnZ) + 1.6f; // 1.6f to accomodate player height
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LOGD("Generated random spawnpoint %i %i %i", (int)m_SpawnX, (int)m_SpawnY, (int)m_SpawnZ);
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}
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@@ -770,12 +768,12 @@ void cWorld::Tick(float a_Dt, int a_LastTickDurationMSec)
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m_ChunkMap->FastSetQueuedBlocks();
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if (m_WorldAge - m_LastSave > 60 * 5 * 20) // Save each 5 minutes
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if (m_WorldAge - m_LastSave > 60 * 5 * 20) // Save each 5 minutes
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{
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SaveAllChunks();
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}
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if (m_WorldAge - m_LastUnload > 10 * 20) // Unload every 10 seconds
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if (m_WorldAge - m_LastUnload > 10 * 20) // Unload every 10 seconds
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{
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UnloadUnusedChunks();
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}
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@@ -861,8 +859,8 @@ void cWorld::TickMobs(float a_Dt)
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SpawnMobFinalize(*itr2);
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}
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}
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} // for i - AllFamilies[]
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} // if (Spawning enabled)
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} // for i - AllFamilies[]
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} // if (Spawning enabled)
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// move close mobs
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cMobProximityCounter::sIterablePair allCloseEnoughToMoveMobs = MobCensus.GetProximityCounter().getMobWithinThosesDistances(-1, 64 * 16);// MG TODO : deal with this magic number (the 16 is the size of a block)
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@@ -972,7 +970,7 @@ void cWorld::TickClients(float a_Dt)
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for (cClientHandleList::iterator itr = RemoveClients.begin(); itr != RemoveClients.end(); ++itr)
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{
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delete *itr;
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} // for itr - RemoveClients[]
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} // for itr - RemoveClients[]
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}
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@@ -3026,18 +3024,18 @@ void cWorld::TabCompleteUserName(const AString & a_Text, AStringVector & a_Resul
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cCSLock Lock(m_CSPlayers);
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for (cPlayerList::iterator itr = m_Players.begin(), end = m_Players.end(); itr != end; ++itr)
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{
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size_t LastSpace = a_Text.find_last_of(" "); // Find the position of the last space
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size_t LastSpace = a_Text.find_last_of(" "); // Find the position of the last space
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AString LastWord = a_Text.substr(LastSpace + 1, a_Text.length()); // Find the last word
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AString LastWord = a_Text.substr(LastSpace + 1, a_Text.length()); // Find the last word
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AString PlayerName ((*itr)->GetName());
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size_t Found = PlayerName.find(LastWord); // Try to find last word in playername
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size_t Found = PlayerName.find(LastWord); // Try to find last word in playername
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if (Found == AString::npos)
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{
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continue; // No match
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continue; // No match
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}
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a_Results.push_back(PlayerName); // Match!
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a_Results.push_back(PlayerName); // Match!
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}
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}
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