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Some change to Entity.cpp

* Added comments to BroadcastMovementUpdate() and the collision tracer
This commit is contained in:
Tiger Wang
2014-04-23 21:06:46 +01:00
parent f763242e5c
commit 7f5cf417de
7 changed files with 105 additions and 123 deletions

View File

@@ -219,6 +219,10 @@ bool cTracer::Trace( const Vector3f & a_Start, const Vector3f & a_Direction, int
return false;
}
if ((pos.y < 0) || (pos.y >= cChunkDef::Height))
{
return false;
}
BLOCKTYPE BlockID = m_World->GetBlock(pos.x, pos.y, pos.z);
// Block is counted as a collision if we are not doing a line of sight and it is solid,
// or if the block is not air and not water. That way mobs can still see underwater.
@@ -226,7 +230,7 @@ bool cTracer::Trace( const Vector3f & a_Start, const Vector3f & a_Direction, int
{
BlockHitPosition = pos;
int Normal = GetHitNormal(a_Start, End, pos );
if(Normal > 0)
if (Normal > 0)
{
HitNormal = m_NormalTable[Normal-1];
}